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-rw-r--r--AlienSurvival/Assets/Resources/Materials/custom_project.mat78
-rw-r--r--AlienSurvival/Assets/Resources/Materials/custom_project.mat.meta8
-rw-r--r--AlienSurvival/Assets/Resources/Materials/ground.mat78
-rw-r--r--AlienSurvival/Assets/Resources/Materials/ground.mat.meta8
4 files changed, 172 insertions, 0 deletions
diff --git a/AlienSurvival/Assets/Resources/Materials/custom_project.mat b/AlienSurvival/Assets/Resources/Materials/custom_project.mat
new file mode 100644
index 0000000..cb422da
--- /dev/null
+++ b/AlienSurvival/Assets/Resources/Materials/custom_project.mat
@@ -0,0 +1,78 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
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+Material:
+ serializedVersion: 6
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: custom_project
+ m_Shader: {fileID: 4800000, guid: 8ef4eb49d4654b64d95159eef3f0f427, type: 3}
+ m_ShaderKeywords:
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+ m_EnableInstancingVariants: 0
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+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
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+ m_Floats:
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+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _GlossMapScale: 1
+ - _Glossiness: 0.5
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
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diff --git a/AlienSurvival/Assets/Resources/Materials/custom_project.mat.meta b/AlienSurvival/Assets/Resources/Materials/custom_project.mat.meta
new file mode 100644
index 0000000..47cadf9
--- /dev/null
+++ b/AlienSurvival/Assets/Resources/Materials/custom_project.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 41b793ba033bcd541919e26eda4f325e
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/AlienSurvival/Assets/Resources/Materials/ground.mat b/AlienSurvival/Assets/Resources/Materials/ground.mat
new file mode 100644
index 0000000..b4776af
--- /dev/null
+++ b/AlienSurvival/Assets/Resources/Materials/ground.mat
@@ -0,0 +1,78 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 6
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: ground
+ m_Shader: {fileID: 4800000, guid: 8ef4eb49d4654b64d95159eef3f0f427, type: 3}
+ m_ShaderKeywords:
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: 2000
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
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+ m_Scale: {x: 1, y: 1}
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+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
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+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
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+ m_Texture: {fileID: 0}
+ m_Scale: {x: 4, y: 4}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: 6bab61b5d2fd6a64bb17f78349f1ff56, type: 3}
+ m_Scale: {x: 30, y: 30}
+ m_Offset: {x: 0, y: 0}
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+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
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+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Floats:
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+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _GlossMapScale: 1
+ - _Glossiness: 0.5
+ - _GlossyReflections: 1
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+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ m_BuildTextureStacks: []
diff --git a/AlienSurvival/Assets/Resources/Materials/ground.mat.meta b/AlienSurvival/Assets/Resources/Materials/ground.mat.meta
new file mode 100644
index 0000000..e071c4d
--- /dev/null
+++ b/AlienSurvival/Assets/Resources/Materials/ground.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: bebfcad37d781044d97a8181eae193bb
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant: