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Diffstat (limited to 'AlienSurvival/Assets/Scripts/TopDown/TopDownSorting.cs')
-rw-r--r--AlienSurvival/Assets/Scripts/TopDown/TopDownSorting.cs40
1 files changed, 0 insertions, 40 deletions
diff --git a/AlienSurvival/Assets/Scripts/TopDown/TopDownSorting.cs b/AlienSurvival/Assets/Scripts/TopDown/TopDownSorting.cs
deleted file mode 100644
index 3ee2f0a..0000000
--- a/AlienSurvival/Assets/Scripts/TopDown/TopDownSorting.cs
+++ /dev/null
@@ -1,40 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-[DisallowMultipleComponent]
-[RequireComponent(typeof(SpriteRenderer))]
-[RequireComponent(typeof(TopDownTransform))]
-public class TopDownSorting : MonoBehaviour
-{
- private SpriteRenderer m_SpriteRenderer;
- private TopDownTransform m_Coord;
-
- private void Awake()
- {
- m_SpriteRenderer = GetComponent<SpriteRenderer>();
- m_Coord = GetComponent<TopDownTransform>();
- }
-
- private void Update()
- {
- Sorting();
- }
-
- public void Sorting()
- {
- if(m_SpriteRenderer == null)
- {
- m_SpriteRenderer = GetComponent<SpriteRenderer>();
- }
-
- if(m_Coord == null)
- {
- m_Coord = GetComponent<TopDownTransform>();
- }
-
- // ¸ù¾ÝyÉèÖÃsortOrder
- m_SpriteRenderer.sortingOrder = (int)(-m_Coord.position.y * 100);
- }
-
-}