diff options
Diffstat (limited to 'AlienSurvival/Assets/Scripts/TopDown/TopDownSorting.cs')
-rw-r--r-- | AlienSurvival/Assets/Scripts/TopDown/TopDownSorting.cs | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/AlienSurvival/Assets/Scripts/TopDown/TopDownSorting.cs b/AlienSurvival/Assets/Scripts/TopDown/TopDownSorting.cs deleted file mode 100644 index 3ee2f0a..0000000 --- a/AlienSurvival/Assets/Scripts/TopDown/TopDownSorting.cs +++ /dev/null @@ -1,40 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -[DisallowMultipleComponent] -[RequireComponent(typeof(SpriteRenderer))] -[RequireComponent(typeof(TopDownTransform))] -public class TopDownSorting : MonoBehaviour -{ - private SpriteRenderer m_SpriteRenderer; - private TopDownTransform m_Coord; - - private void Awake() - { - m_SpriteRenderer = GetComponent<SpriteRenderer>(); - m_Coord = GetComponent<TopDownTransform>(); - } - - private void Update() - { - Sorting(); - } - - public void Sorting() - { - if(m_SpriteRenderer == null) - { - m_SpriteRenderer = GetComponent<SpriteRenderer>(); - } - - if(m_Coord == null) - { - m_Coord = GetComponent<TopDownTransform>(); - } - - // ¸ù¾ÝyÉèÖÃsortOrder - m_SpriteRenderer.sortingOrder = (int)(-m_Coord.position.y * 100); - } - -} |