diff options
Diffstat (limited to 'AlienSurvival/Assets/Test/Prefabs')
19 files changed, 1002 insertions, 1 deletions
diff --git a/AlienSurvival/Assets/Test/Prefabs/character.meta b/AlienSurvival/Assets/Test/Prefabs/character.meta new file mode 100644 index 0000000..7645276 --- /dev/null +++ b/AlienSurvival/Assets/Test/Prefabs/character.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6e5d1a5090d2752499c654ea783c8b5d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AlienSurvival/Assets/Test/Prefabs/character/astro.prefab b/AlienSurvival/Assets/Test/Prefabs/character/astro.prefab new file mode 100644 index 0000000..81763a2 --- /dev/null +++ b/AlienSurvival/Assets/Test/Prefabs/character/astro.prefab @@ -0,0 +1,198 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &626395895623713276 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 626395895623713274} + - component: {fileID: 626395895623713277} + - component: {fileID: 626395895623713275} + - component: {fileID: 626395895623713272} + m_Layer: 0 + m_Name: astro + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &626395895623713274 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 626395895623713276} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 5.41, y: 2.23, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 626395896689556393} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &626395895623713277 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 626395895623713276} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -223 + m_Sprite: {fileID: 21300000, guid: 1ac07e821c6fcc844a28623cff7579d3, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.32, y: 0.48} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!114 &626395895623713275 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 626395895623713276} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: dc04e45eaa06e994a806119e4fd0701c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Camera: {fileID: 0} + m_Speed: 4 + m_Shadow: {fileID: 626395896689556406} +--- !u!114 &626395895623713272 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 626395895623713276} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Shadow: {fileID: 626395896689556393} + m_Height: 0 +--- !u!1 &626395896689556392 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 626395896689556393} + - component: {fileID: 626395896689556406} + m_Layer: 0 + m_Name: shadow + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &626395896689556393 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 626395896689556392} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1.1335, y: 0.25282538, z: 1} + m_Children: [] + m_Father: {fileID: 626395895623713274} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &626395896689556406 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 626395896689556392} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 601505335 + m_SortingLayer: -1 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 1ac07e821c6fcc844a28623cff7579d3, type: 3} + m_Color: {r: 0, g: 0, b: 0, a: 0.31764707} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.32, y: 0.48} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 diff --git a/AlienSurvival/Assets/Test/Prefabs/character/astro.prefab.meta b/AlienSurvival/Assets/Test/Prefabs/character/astro.prefab.meta new file mode 100644 index 0000000..1570352 --- /dev/null +++ b/AlienSurvival/Assets/Test/Prefabs/character/astro.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: b051608a85cd200468b4be4a6966526f +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AlienSurvival/Assets/Test/Prefabs/character/peacemaker.prefab b/AlienSurvival/Assets/Test/Prefabs/character/peacemaker.prefab new file mode 100644 index 0000000..57309a3 --- /dev/null +++ b/AlienSurvival/Assets/Test/Prefabs/character/peacemaker.prefab @@ -0,0 +1,749 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &8582758513482715755 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8582758513482715753} + - component: {fileID: 8582758513482715754} + - component: {fileID: 8582758513482715752} + - component: {fileID: 8582758513482715767} + - component: {fileID: 8582758513482715766} + - component: {fileID: 8582758513482715765} + m_Layer: 0 + m_Name: peacemaker + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8582758513482715753 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758513482715755} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 7.95, y: 8.530001, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 8582758514010527126} + - {fileID: 8582758513714280098} + - {fileID: 8582758514488566233} + - {fileID: 8582758515438013607} + - {fileID: 8582758513770679022} + - {fileID: 8582758515125454581} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &8582758513482715754 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758513482715755} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -953 + m_Sprite: {fileID: 21300000, guid: 65e65feb049635344acf9528aedd0195, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.15625, y: 1.625} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!114 &8582758513482715752 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758513482715755} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Shadow: {fileID: 8582758514010527126} + m_Height: 0.5 +--- !u!114 &8582758513482715767 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758513482715755} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e1b4df1c072214a4f947497f833281d9, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Camera: {fileID: 0} + m_Speed: 5 + m_Shadow: {fileID: 8582758514010527125} + m_Centre: {fileID: 8582758514488566233} + m_Arrow: {fileID: 8582758513714280097} + m_ArrowRadius: 1 + m_Bullet: {fileID: 8582758515438013606} + m_Grenade: {fileID: 8582758513770679020} + m_Zoom: {x: 0.8, y: 1} + m_LaunchVfx: {fileID: 8582758515125454582} +--- !u!50 &8582758513482715766 +Rigidbody2D: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758513482715755} + m_BodyType: 1 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDrag: 0 + m_AngularDrag: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &8582758513482715765 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758513482715755} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.06844252, y: -0.25676703} + serializedVersion: 2 + m_Radius: 0.35695648 +--- !u!1 &8582758513714280099 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8582758513714280098} + - component: {fileID: 8582758513714280097} + m_Layer: 0 + m_Name: arrow + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8582758513714280098 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758513714280099} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.093, y: 0.75, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 8582758513482715753} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &8582758513714280097 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758513714280099} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: be230efff5c8c864880b07a774445136, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 0.50980395} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.25, y: 0.34375} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &8582758513770679008 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8582758513770679022} + - component: {fileID: 8582758513770679023} + - component: {fileID: 8582758513770679021} + - component: {fileID: 8582758513770679020} + m_Layer: 0 + m_Name: grenade + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &8582758513770679022 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758513770679008} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.72000027, y: 1.2399998, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 8582758514904128933} + m_Father: {fileID: 8582758513482715753} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &8582758513770679023 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758513770679008} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -1077 + m_Sprite: {fileID: 21300000, guid: ae59d9544d36c154fbf896d6894e83d4, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.59375, y: 0.78125} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!114 &8582758513770679021 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758513770679008} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Shadow: {fileID: 8582758514904128933} + m_Height: 0 +--- !u!114 &8582758513770679020 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758513770679008} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 40fc919f136c67e41a3608549bab3217, type: 3} + m_Name: + m_EditorClassIdentifier: + m_GravityScale: 1 + m_ExplosionEffect: {fileID: 6158943708042931892, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3} +--- !u!1 &8582758514010527127 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8582758514010527126} + - component: {fileID: 8582758514010527125} + m_Layer: 0 + m_Name: shadow + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8582758514010527126 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758514010527127} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: -0.5, z: 0} + m_LocalScale: {x: 1, y: 0.2621, z: 1} + m_Children: [] + m_Father: {fileID: 8582758513482715753} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &8582758514010527125 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758514010527127} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 601505335 + m_SortingLayer: -1 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 65e65feb049635344acf9528aedd0195, type: 3} + m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.15625, y: 1.625} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &8582758514488566234 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8582758514488566233} + m_Layer: 0 + m_Name: centre + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8582758514488566233 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758514488566234} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.157, y: 0.78, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 8582758513482715753} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8582758514904128934 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8582758514904128933} + - component: {fileID: 8582758514904128931} + m_Layer: 0 + m_Name: grenade (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8582758514904128933 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758514904128934} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 0.3964, z: 1} + m_Children: [] + m_Father: {fileID: 8582758513770679022} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &8582758514904128931 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758514904128934} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: ae59d9544d36c154fbf896d6894e83d4, type: 3} + m_Color: {r: 0, g: 0, b: 0, a: 0.13333334} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.59375, y: 0.78125} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &8582758515438013593 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8582758515438013607} + - component: {fileID: 8582758515438013592} + - component: {fileID: 8582758515438013606} + - component: {fileID: 8582758515438013605} + m_Layer: 0 + m_Name: bullet + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &8582758515438013607 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758515438013593} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 3, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 8582758513482715753} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &8582758515438013592 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758515438013593} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: 21300000, guid: f9bf1649db46700479263976bfe6eef9, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.625, y: 0.15625} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!114 &8582758515438013606 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758515438013593} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cf74c7651403bc449b55858cefd8debb, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!61 &8582758515438013605 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8582758515438013593} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0.3125, y: 0.000000007450581} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0, y: 0.49999994} + oldSize: {x: 0.625, y: 0.15625} + newSize: {x: 0.625, y: 0.15625} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + serializedVersion: 2 + m_Size: {x: 0.625, y: 0.15625} + m_EdgeRadius: 0 +--- !u!1001 &2644821875093491825 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 8582758513482715753} + m_Modifications: + - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3} + propertyPath: m_RootOrder + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3} + propertyPath: m_LocalScale.y + value: 0.04 + objectReference: {fileID: 0} + - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3} + propertyPath: m_LocalPosition.x + value: -0.013 + objectReference: {fileID: 0} + - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3} + propertyPath: m_LocalPosition.y + value: 1.607 + objectReference: {fileID: 0} + - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6028171587937785479, guid: e318e823156c1c542b393914abb1c0b4, type: 3} + propertyPath: m_Name + value: launch + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: e318e823156c1c542b393914abb1c0b4, type: 3} +--- !u!1 &8582758515125454582 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 6028171587937785479, guid: e318e823156c1c542b393914abb1c0b4, type: 3} + m_PrefabInstance: {fileID: 2644821875093491825} + m_PrefabAsset: {fileID: 0} +--- !u!4 &8582758515125454581 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3} + m_PrefabInstance: {fileID: 2644821875093491825} + m_PrefabAsset: {fileID: 0} diff --git a/AlienSurvival/Assets/Test/Prefabs/character/peacemaker.prefab.meta b/AlienSurvival/Assets/Test/Prefabs/character/peacemaker.prefab.meta new file mode 100644 index 0000000..a86160c --- /dev/null +++ b/AlienSurvival/Assets/Test/Prefabs/character/peacemaker.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 32f108a63fddba54fbcf9b728f232946 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AlienSurvival/Assets/Test/Prefabs/effect.meta b/AlienSurvival/Assets/Test/Prefabs/effect.meta new file mode 100644 index 0000000..6de5689 --- /dev/null +++ b/AlienSurvival/Assets/Test/Prefabs/effect.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 67f2660085e449049a23ad7bca1e105d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AlienSurvival/Assets/Test/Prefabs/launch.prefab b/AlienSurvival/Assets/Test/Prefabs/effect/eff_launch.prefab index 28c9138..af266fb 100644 --- a/AlienSurvival/Assets/Test/Prefabs/launch.prefab +++ b/AlienSurvival/Assets/Test/Prefabs/effect/eff_launch.prefab @@ -13,7 +13,7 @@ GameObject: - component: {fileID: 6028171587937785477} - component: {fileID: 1382489075} m_Layer: 0 - m_Name: launch + m_Name: eff_launch m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 diff --git a/AlienSurvival/Assets/Test/Prefabs/launch.prefab.meta b/AlienSurvival/Assets/Test/Prefabs/effect/eff_launch.prefab.meta index a2c8834..a2c8834 100644 --- a/AlienSurvival/Assets/Test/Prefabs/launch.prefab.meta +++ b/AlienSurvival/Assets/Test/Prefabs/effect/eff_launch.prefab.meta diff --git a/AlienSurvival/Assets/Test/Prefabs/explosion.prefab b/AlienSurvival/Assets/Test/Prefabs/effect/explosion.prefab index 3bfc341..3bfc341 100644 --- a/AlienSurvival/Assets/Test/Prefabs/explosion.prefab +++ b/AlienSurvival/Assets/Test/Prefabs/effect/explosion.prefab diff --git a/AlienSurvival/Assets/Test/Prefabs/explosion.prefab.meta b/AlienSurvival/Assets/Test/Prefabs/effect/explosion.prefab.meta index 90290ef..90290ef 100644 --- a/AlienSurvival/Assets/Test/Prefabs/explosion.prefab.meta +++ b/AlienSurvival/Assets/Test/Prefabs/effect/explosion.prefab.meta diff --git a/AlienSurvival/Assets/Test/Prefabs/prop.meta b/AlienSurvival/Assets/Test/Prefabs/prop.meta new file mode 100644 index 0000000..7a19684 --- /dev/null +++ b/AlienSurvival/Assets/Test/Prefabs/prop.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 39e9e73c61afae6478d45b07dc26eb37 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AlienSurvival/Assets/Test/Prefabs/broken_piece.prefab b/AlienSurvival/Assets/Test/Prefabs/prop/broken_piece.prefab index bcc50c7..bcc50c7 100644 --- a/AlienSurvival/Assets/Test/Prefabs/broken_piece.prefab +++ b/AlienSurvival/Assets/Test/Prefabs/prop/broken_piece.prefab diff --git a/AlienSurvival/Assets/Test/Prefabs/broken_piece.prefab.meta b/AlienSurvival/Assets/Test/Prefabs/prop/broken_piece.prefab.meta index a928801..a928801 100644 --- a/AlienSurvival/Assets/Test/Prefabs/broken_piece.prefab.meta +++ b/AlienSurvival/Assets/Test/Prefabs/prop/broken_piece.prefab.meta diff --git a/AlienSurvival/Assets/Test/Prefabs/robot.meta b/AlienSurvival/Assets/Test/Prefabs/robot.meta new file mode 100644 index 0000000..54e1320 --- /dev/null +++ b/AlienSurvival/Assets/Test/Prefabs/robot.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ca04542fed6fe544d8fc95cf0e0975ae +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AlienSurvival/Assets/Test/Prefabs/robot3_0.prefab b/AlienSurvival/Assets/Test/Prefabs/robot/robot3_0.prefab index 7aefd58..7aefd58 100644 --- a/AlienSurvival/Assets/Test/Prefabs/robot3_0.prefab +++ b/AlienSurvival/Assets/Test/Prefabs/robot/robot3_0.prefab diff --git a/AlienSurvival/Assets/Test/Prefabs/robot3_0.prefab.meta b/AlienSurvival/Assets/Test/Prefabs/robot/robot3_0.prefab.meta index 6fa56b3..6fa56b3 100644 --- a/AlienSurvival/Assets/Test/Prefabs/robot3_0.prefab.meta +++ b/AlienSurvival/Assets/Test/Prefabs/robot/robot3_0.prefab.meta diff --git a/AlienSurvival/Assets/Test/Prefabs/weapon.meta b/AlienSurvival/Assets/Test/Prefabs/weapon.meta new file mode 100644 index 0000000..1b88127 --- /dev/null +++ b/AlienSurvival/Assets/Test/Prefabs/weapon.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 60f273fb787f9de43a24d46bd6bec7e4 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AlienSurvival/Assets/Test/Prefabs/boomerang.prefab b/AlienSurvival/Assets/Test/Prefabs/weapon/boomerang.prefab index a28aa2f..a28aa2f 100644 --- a/AlienSurvival/Assets/Test/Prefabs/boomerang.prefab +++ b/AlienSurvival/Assets/Test/Prefabs/weapon/boomerang.prefab diff --git a/AlienSurvival/Assets/Test/Prefabs/boomerang.prefab.meta b/AlienSurvival/Assets/Test/Prefabs/weapon/boomerang.prefab.meta index 50c8c2d..50c8c2d 100644 --- a/AlienSurvival/Assets/Test/Prefabs/boomerang.prefab.meta +++ b/AlienSurvival/Assets/Test/Prefabs/weapon/boomerang.prefab.meta |