diff options
Diffstat (limited to 'AlienSurvival/Assets/Test/Scripts/TestB2.cs')
-rw-r--r-- | AlienSurvival/Assets/Test/Scripts/TestB2.cs | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/AlienSurvival/Assets/Test/Scripts/TestB2.cs b/AlienSurvival/Assets/Test/Scripts/TestB2.cs deleted file mode 100644 index 532c254..0000000 --- a/AlienSurvival/Assets/Test/Scripts/TestB2.cs +++ /dev/null @@ -1,79 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class TestB2 : MonoBehaviour -{ - [SerializeField] private TestBomb m_Bomb; - [SerializeField] private float m_Speed; - - private Vector3 m_From; - private Vector3 m_To; - - private Coroutine m_CoBomb; - - Vector3 direction - { - get - { - return (m_To - m_From).normalized; - } - } - - /// <summary> - /// from to ÔÚ3d¿Õ¼ä - /// </summary> - /// <param name="from"></param> - /// <param name="to"></param> - public void Set(Vector3 from, Vector3 to, float speed, float lifeTime) - { - m_From = from; - m_To = to; - m_Speed = speed; - - transform.position = from; - - this.gameObject.SetActive(true); - - m_CoBomb = StartCoroutine(coBomb(0.1f)); - - Invoke("DestroySelf", lifeTime); - } - - void DestroySelf() - { - if (m_CoBomb != null) - { - StopCoroutine(m_CoBomb); - m_CoBomb = null; - } - this.gameObject.SetActive(false); - Destroy(this.gameObject); - } - - private void Update() - { - Vector3 pos = transform.position; - pos += direction * m_Speed * Time.deltaTime; - - transform.position = pos; - } - - IEnumerator coBomb(float interval) - { - while (true) - { - Vector3 pos = transform.position; - for(int i = 0; i < 1; ++i) - { - TestBomb grenade = Instantiate<TestBomb>(m_Bomb); - Vector3 position = new Vector3(pos.x + Random.Range(-3, 3), pos.y + Random.Range(-5f, 5f), 7f); - grenade.Set(position, new Vector3(0, 0, -1f), Random.Range(8f, 10f)); - grenade.gameObject.SetActive(true); - } - - yield return new WaitForSeconds(interval); - } - } - -} |