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Diffstat (limited to 'AlienSurvival/Assets/Test/Scripts/TestPeaceMaker.cs')
-rw-r--r--AlienSurvival/Assets/Test/Scripts/TestPeaceMaker.cs28
1 files changed, 28 insertions, 0 deletions
diff --git a/AlienSurvival/Assets/Test/Scripts/TestPeaceMaker.cs b/AlienSurvival/Assets/Test/Scripts/TestPeaceMaker.cs
index 9e47407..f685e15 100644
--- a/AlienSurvival/Assets/Test/Scripts/TestPeaceMaker.cs
+++ b/AlienSurvival/Assets/Test/Scripts/TestPeaceMaker.cs
@@ -16,6 +16,8 @@ public class TestPeaceMaker : MonoBehaviour
[SerializeField] private Vector2 m_Zoom;
[SerializeField] private GameObject m_LaunchVfx;
[SerializeField] private Transform m_LaunchPoint;
+ [SerializeField] private TestB2 m_B2;
+ [SerializeField] private TestSpaceBeam m_SpaceBeam;
private Vector3 zoomIn
{
@@ -76,6 +78,10 @@ public class TestPeaceMaker : MonoBehaviour
bool isFire = Fire();
bool isGrenade = LaunchGrenade();
+ CallB2();
+
+ //SpaceBeam();
+
CameraFollow();
CameraZoom(/*isMove ||*/ isFire || isGrenade);
@@ -280,4 +286,26 @@ public class TestPeaceMaker : MonoBehaviour
}
}
+ void CallB2()
+ {
+ if(Input.GetButtonDown("Fire3"))
+ {
+ TestB2 b2 = Instantiate<TestB2>(m_B2);
+
+ Vector3 pos3D = m_Coord.Get3DPosition();
+ b2.Set(pos3D + new Vector3(-15, 0,0 ), pos3D + new Vector3(15, 0,0 ), 20f, 3f);
+ }
+ }
+
+ void SpaceBeam()
+ {
+ if (Input.GetButtonDown("Fire3"))
+ {
+ TestSpaceBeam beam = Instantiate<TestSpaceBeam>(m_SpaceBeam);
+
+ Vector3 pos3D = m_Coord.position;
+ beam.Set(pos3D + new Vector3(3, 0, 0));
+ }
+ }
+
}