diff options
Diffstat (limited to 'AlienSurvival/Assets/Test/Scripts/TestWaspRobot.cs')
-rw-r--r-- | AlienSurvival/Assets/Test/Scripts/TestWaspRobot.cs | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/AlienSurvival/Assets/Test/Scripts/TestWaspRobot.cs b/AlienSurvival/Assets/Test/Scripts/TestWaspRobot.cs index 665c406..3a73d21 100644 --- a/AlienSurvival/Assets/Test/Scripts/TestWaspRobot.cs +++ b/AlienSurvival/Assets/Test/Scripts/TestWaspRobot.cs @@ -4,14 +4,12 @@ using UnityEngine; public class TestWaspRobot : MonoBehaviour { - [SerializeField] private TestFakeHeight m_Follow; - - [SerializeField] private SpriteRenderer m_Shadow; + [SerializeField] private TopDownTransform m_Follow; [SerializeField] private float m_MoveSpeed; private SpriteRenderer m_SpriteRenderer; - private TestFakeHeight m_Coords; + private TopDownTransform m_Coords; // wasp»·ÈÆ [SerializeField] private float m_Radius; @@ -38,7 +36,7 @@ public class TestWaspRobot : MonoBehaviour private void Start() { m_SpriteRenderer = GetComponent<SpriteRenderer>(); - m_Coords = GetComponent<TestFakeHeight>(); + m_Coords = GetComponent<TopDownTransform>(); m_Following = false; m_Angle = 0; @@ -94,8 +92,6 @@ public class TestWaspRobot : MonoBehaviour float rad = GetAngleToTarget(); - Debug.Log(rad * Mathf.Rad2Deg); - int index = GetSpriteIndex(rad); SetSprite(index); } @@ -144,7 +140,6 @@ public class TestWaspRobot : MonoBehaviour void SetSprite(int index) { m_SpriteRenderer.sprite = m_Sprites[index]; - m_Shadow.sprite = m_Sprites[index]; } } |