diff options
Diffstat (limited to 'AlienSurvival/Assets/Test')
3 files changed, 278 insertions, 33 deletions
diff --git a/AlienSurvival/Assets/Test/Scenes/6_PixelCanvas 1.unity b/AlienSurvival/Assets/Test/Scenes/6_PixelCanvas 1.unity index e2b7482..5f7efd9 100644 --- a/AlienSurvival/Assets/Test/Scenes/6_PixelCanvas 1.unity +++ b/AlienSurvival/Assets/Test/Scenes/6_PixelCanvas 1.unity @@ -185,6 +185,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 278299573} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &21703930 BoxCollider2D: @@ -510,6 +511,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1506896592} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &76560323 BoxCollider2D: @@ -655,6 +657,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 640031758} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &80465631 SpriteRenderer: @@ -823,6 +826,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 223962595} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &110910047 BoxCollider2D: @@ -984,6 +988,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 800096343} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &122970567 BoxCollider2D: @@ -1227,6 +1232,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 61158755} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &135903468 BoxCollider2D: @@ -1416,6 +1422,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1945177636} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &145368953 BoxCollider2D: @@ -1577,6 +1584,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 25990584} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &184434240 BoxCollider2D: @@ -1722,6 +1730,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 771334776} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &185848757 SpriteRenderer: @@ -2199,7 +2208,7 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: -981 + m_SortingOrder: -913 m_Sprite: {fileID: -6997709495448532824, guid: fb08b0f068cbce749917cffaef128c3f, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 @@ -2219,7 +2228,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231104471} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 5.43, y: 10.32, z: 0} + m_LocalPosition: {x: 4.43, y: 9.63, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 858498575} @@ -2239,6 +2248,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 858498575} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0.5 --- !u!1 &248224694 GameObject: @@ -2521,6 +2531,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 298694134} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!1 &272870307 GameObject: @@ -2932,6 +2943,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 189969961} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &302118665 BoxCollider2D: @@ -3175,6 +3187,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 761491700} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &307330108 BoxCollider2D: @@ -3411,6 +3424,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1359833006} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &324941502 BoxCollider2D: @@ -3572,6 +3586,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 94471841} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &343195988 BoxCollider2D: @@ -3869,6 +3884,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1891333707} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &389948435 BoxCollider2D: @@ -4307,6 +4323,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1077636387} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!114 &414827381 MonoBehaviour: @@ -4383,6 +4400,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 370904206} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &441792236 BoxCollider2D: @@ -4626,6 +4644,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1024741976} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &476843536 BoxCollider2D: @@ -4935,6 +4954,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1610098375} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &500022327 SpriteRenderer: @@ -5049,6 +5069,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1040158455} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &534247384 BoxCollider2D: @@ -5182,6 +5203,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 449721433} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &537202037 BoxCollider2D: @@ -5406,6 +5428,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 496145695} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!1 &554226455 GameObject: @@ -5535,6 +5558,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 588009569} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &579864785 SpriteRenderer: @@ -5813,6 +5837,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1074757283} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &614277021 BoxCollider2D: @@ -6110,6 +6135,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1434399339} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &651541160 BoxCollider2D: @@ -6353,6 +6379,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1124799057} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &668633360 BoxCollider2D: @@ -6690,6 +6717,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 736818747} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &729199533 SpriteRenderer: @@ -6886,6 +6914,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1372540297} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &739593293 BoxCollider2D: @@ -7129,6 +7158,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 2114883497} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &759472852 BoxCollider2D: @@ -7325,6 +7355,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 248224695} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!1 &761491699 GameObject: @@ -7552,6 +7583,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1350486361} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &789200998 BoxCollider2D: @@ -8130,6 +8162,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1857296051} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &826132326 BoxCollider2D: @@ -8238,9 +8271,9 @@ GameObject: serializedVersion: 6 m_Component: - 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m_SortingOrder: -802 + m_SortingOrder: -1083 m_Sprite: {fileID: 5068832224188716903, guid: f81265fcc613abd44bffbfcb7215359b, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 @@ -14584,7 +14775,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655800953} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.37737918, y: 9.020008, z: 0} + m_LocalPosition: {x: -1.3773792, y: 11.8300085, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1545137360} @@ -14604,6 +14795,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1545137360} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 1 --- !u!1 &1661597060 GameObject: @@ -14718,6 +14910,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 636330454} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1674033084 SpriteRenderer: @@ -14847,6 +15040,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1951955983} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1694780490 BoxCollider2D: @@ -15074,6 +15268,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1949200981} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1702781892 SpriteRenderer: @@ -15390,6 +15585,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1346058209} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1771037015 BoxCollider2D: @@ -15563,6 +15759,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1809109968} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1808103858 SpriteRenderer: @@ -15743,6 +15940,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1525058238} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1826905635 SpriteRenderer: @@ -15857,6 +16055,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 2133381789} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1828131699 BoxCollider2D: @@ -16300,6 +16499,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 864280003} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!1 &1891333706 GameObject: @@ -16429,6 +16629,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1698128101} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1896371516 SpriteRenderer: @@ -16543,6 +16744,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 2083778505} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1900112764 BoxCollider2D: @@ -16786,6 +16988,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 2017869643} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1917618513 BoxCollider2D: @@ -16947,6 +17150,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 723816278} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1935713722 BoxCollider2D: @@ -17338,6 +17542,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1907535904} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1993403373 SpriteRenderer: @@ -17452,6 +17657,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 954600505} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &2003592892 BoxCollider2D: @@ -17613,6 +17819,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 209548591} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &2016191311 BoxCollider2D: @@ -17856,6 +18063,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 610667406} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &2078978986 BoxCollider2D: @@ -18176,7 +18384,7 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: -580 + m_SortingOrder: -861 m_Sprite: {fileID: 21300000, guid: 52dab49f83ccd8f4895a647210165e85, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 @@ -18196,7 +18404,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103777676} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3.6, y: 6.8, z: 0} + m_LocalPosition: {x: -4.6, y: 9.610001, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 865193497} @@ -18216,6 +18424,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 865193497} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 1 --- !u!1 &2114883496 GameObject: @@ -18299,6 +18508,36 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &2117414729 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2117414730} + m_Layer: 0 + m_Name: GameObject + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2117414730 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2117414729} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.93, y: 8.76, z: -0.42769396} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2126951608 GameObject: m_ObjectHideFlags: 0 @@ -18361,6 +18600,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1387531137} + m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &2126951612 BoxCollider2D: @@ -18677,11 +18917,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 8582758513482715753, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_LocalPosition.x - value: 8.360001 + value: 8.14 objectReference: {fileID: 0} - target: {fileID: 8582758513482715753, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_LocalPosition.y - value: 6.5700016 + value: 8.41 objectReference: {fileID: 0} - target: {fileID: 8582758513482715753, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_LocalPosition.z @@ -18717,7 +18957,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 8582758513482715754, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_SortingOrder - value: -607 + value: -790 objectReference: {fileID: 0} - target: {fileID: 8582758513482715755, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_Name diff --git a/AlienSurvival/Assets/Test/Scripts/TestFakeHeight.cs b/AlienSurvival/Assets/Test/Scripts/TestFakeHeight.cs index e427e20..4cc13d1 100644 --- a/AlienSurvival/Assets/Test/Scripts/TestFakeHeight.cs +++ b/AlienSurvival/Assets/Test/Scripts/TestFakeHeight.cs @@ -5,12 +5,23 @@ using UnityEngine; using UnityEditor; #endif -[ExecuteInEditMode] +//[ExecuteInEditMode] public class TestFakeHeight : MonoBehaviour { [SerializeField] private Transform m_Shadow; + [SerializeField] private Vector3 m_Coord; - public float height { get { return m_Height; } set { m_Height = value; } } + + public float height { + get + { + return m_Height; + } + set + { + m_Height = value; + } + } [SerializeField] private float m_Height; // current fake height public float x @@ -49,6 +60,12 @@ public class TestFakeHeight : MonoBehaviour Vector3 pos = new Vector3(x, y, height); return pos; } + set + { + height = value.z; // height先设置 + x = value.x; + y = value.y; + } } public Vector2 positionOnGround @@ -65,8 +82,6 @@ public class TestFakeHeight : MonoBehaviour } } - private float m_PreHeight; - private SpriteRenderer m_SpriteRenderer; private void OnEnable() @@ -76,15 +91,13 @@ public class TestFakeHeight : MonoBehaviour private void Start() { - m_PreHeight = 0; Project(); } void Project() { Vector3 pos = transform.position; - - pos.y = pos.y - m_PreHeight + m_Height; + pos.y = y + height; transform.position = pos; if (m_Shadow != null) @@ -92,8 +105,6 @@ public class TestFakeHeight : MonoBehaviour m_Shadow.position = new Vector3(transform.position.x, transform.position.y - m_Height, transform.position.z); } - m_PreHeight = m_Height; - // 根据y设置sortOrder m_SpriteRenderer.sortingOrder = (int)(-y * 100); } diff --git a/AlienSurvival/Assets/Test/Scripts/TestPeaceMakerGrenade.cs b/AlienSurvival/Assets/Test/Scripts/TestPeaceMakerGrenade.cs index 109e47b..cd12c1e 100644 --- a/AlienSurvival/Assets/Test/Scripts/TestPeaceMakerGrenade.cs +++ b/AlienSurvival/Assets/Test/Scripts/TestPeaceMakerGrenade.cs @@ -15,7 +15,6 @@ public class TestPeaceMakerGrenade : MonoBehaviour private Vector3 m_Velocity; // x, y, fakeHeight - /// <summary> /// 设置初始参数,都在fake空间下 /// </summary> @@ -25,10 +24,7 @@ public class TestPeaceMakerGrenade : MonoBehaviour public void Set(Vector3 initPosition, Vector3 initDirection, float initSpeed) { m_Coords = GetComponent<TestFakeHeight>(); - - m_Coords.x = initPosition.x; - m_Coords.y = initPosition.y; - m_Coords.height = initPosition.z; + m_Coords.position = initPosition; m_Velocity = initDirection * initSpeed; } @@ -61,9 +57,7 @@ public class TestPeaceMakerGrenade : MonoBehaviour GameObject exp = Instantiate<GameObject>(m_ExplosionEffect); TestFakeHeight coord = exp.GetComponent<TestFakeHeight>(); - coord.x = m_Coords.x; - coord.y = m_Coords.y; - coord.height = m_Coords.height; + coord.position = m_Coords.position; exp.SetActive(true); } |