diff options
Diffstat (limited to 'SurvivalTest/Assets/Scripts/TopDown/TopDownSorting.cs')
-rw-r--r-- | SurvivalTest/Assets/Scripts/TopDown/TopDownSorting.cs | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/TopDown/TopDownSorting.cs b/SurvivalTest/Assets/Scripts/TopDown/TopDownSorting.cs new file mode 100644 index 0000000..3ee2f0a --- /dev/null +++ b/SurvivalTest/Assets/Scripts/TopDown/TopDownSorting.cs @@ -0,0 +1,40 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +[DisallowMultipleComponent] +[RequireComponent(typeof(SpriteRenderer))] +[RequireComponent(typeof(TopDownTransform))] +public class TopDownSorting : MonoBehaviour +{ + private SpriteRenderer m_SpriteRenderer; + private TopDownTransform m_Coord; + + private void Awake() + { + m_SpriteRenderer = GetComponent<SpriteRenderer>(); + m_Coord = GetComponent<TopDownTransform>(); + } + + private void Update() + { + Sorting(); + } + + public void Sorting() + { + if(m_SpriteRenderer == null) + { + m_SpriteRenderer = GetComponent<SpriteRenderer>(); + } + + if(m_Coord == null) + { + m_Coord = GetComponent<TopDownTransform>(); + } + + // ¸ù¾ÝyÉèÖÃsortOrder + m_SpriteRenderer.sortingOrder = (int)(-m_Coord.position.y * 100); + } + +} |