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Diffstat (limited to 'SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/PanelItemBar.cs')
-rw-r--r--SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/PanelItemBar.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/PanelItemBar.cs b/SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/PanelItemBar.cs
index 74f90c3..d426b84 100644
--- a/SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/PanelItemBar.cs
+++ b/SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/PanelItemBar.cs
@@ -11,7 +11,6 @@ public class PanelItemBar : PanelBase
public Text m_TextName;
- // 当前持有的Items
private List<ItemWidget> m_Items = new List<ItemWidget>();
private int m_CurrentIndex = 0;
@@ -48,6 +47,9 @@ public class PanelItemBar : PanelBase
widget.transform.SetParent(m_ItemGrid.transform);
widget.gameObject.SetActive(true);
widget.GetComponent<RectTransform>().anchoredPosition = new Vector2(0, 0);
+#if UNITY_EDITOR
+ widget.name = "item (" + item.name + ")";
+#endif
ItemWidgetParam param = new ItemWidgetParam();
//param.onSelected = OnSelectItemWidget;
@@ -71,7 +73,7 @@ public class PanelItemBar : PanelBase
if (UseItem())
{
m_Items[m_CurrentIndex].OnUseCallback();
- PlayerManager.Instance.UseCurrentItem();
+ PlayerManager.Instance.UseItem(m_Items[m_CurrentIndex].item);
}
}
@@ -87,8 +89,6 @@ public class PanelItemBar : PanelBase
m_TextName.text = m_Items[index].item.name;
m_CurrentIndex = index;
-
- PlayerManager.Instance.SetCurrentItem(m_Items[index].item);
}
}