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Diffstat (limited to 'SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/PanelItemBar.cs')
-rw-r--r--SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/PanelItemBar.cs32
1 files changed, 32 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/PanelItemBar.cs b/SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/PanelItemBar.cs
new file mode 100644
index 0000000..00acafc
--- /dev/null
+++ b/SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/PanelItemBar.cs
@@ -0,0 +1,32 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PanelItemBar : PanelBase
+{
+ /// <summary>
+ /// 当前持有的Items
+ /// </summary>
+ public List<ItemWidget> m_Items = new List<ItemWidget>();
+
+ bool SwitchToLeft()
+ {
+ return Input.GetButtonDown("LeftItem");
+ }
+
+ bool SwitchToRight()
+ {
+ return Input.GetButtonDown("RightItem");
+ }
+
+ protected override void Update()
+ {
+ if (SwitchToLeft())
+ {
+ }
+ if (SwitchToRight())
+ {
+ }
+ }
+
+}