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-rw-r--r--SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/UIItemWidget.cs11
-rw-r--r--SurvivalTest/Assets/Scripts/UI/Panel/PanelWeaponBar/UIWeaponWidget.cs1
-rw-r--r--SurvivalTest/Assets/Scripts/UI/UIManager_Panels.cs14
3 files changed, 22 insertions, 4 deletions
diff --git a/SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/UIItemWidget.cs b/SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/UIItemWidget.cs
index 93ff6f1..0019c5c 100644
--- a/SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/UIItemWidget.cs
+++ b/SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/UIItemWidget.cs
@@ -1,3 +1,4 @@
+//#define TEST
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
@@ -24,11 +25,13 @@ public class UIItemWidget : UIGridPropBase
Image_Icon.sprite = ResourceManager.Instance.Load<Sprite>(info.item.iconPath);
- //int n = Random.Range(1, 20);
- //Text_Count.gameObject.SetActive(n > 1);
- //Text_Count.text = n.ToString();
-
+#if TEST
+int n = Random.Range(1, 20);
+Text_Count.gameObject.SetActive(n > 1);
+Text_Count.text = n.ToString();
+#else
Text_Count.gameObject.SetActive(false);
+#endif
}
diff --git a/SurvivalTest/Assets/Scripts/UI/Panel/PanelWeaponBar/UIWeaponWidget.cs b/SurvivalTest/Assets/Scripts/UI/Panel/PanelWeaponBar/UIWeaponWidget.cs
index d2740e6..b7e905d 100644
--- a/SurvivalTest/Assets/Scripts/UI/Panel/PanelWeaponBar/UIWeaponWidget.cs
+++ b/SurvivalTest/Assets/Scripts/UI/Panel/PanelWeaponBar/UIWeaponWidget.cs
@@ -1,3 +1,4 @@
+#define TEST
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
diff --git a/SurvivalTest/Assets/Scripts/UI/UIManager_Panels.cs b/SurvivalTest/Assets/Scripts/UI/UIManager_Panels.cs
index bb48afd..79305fa 100644
--- a/SurvivalTest/Assets/Scripts/UI/UIManager_Panels.cs
+++ b/SurvivalTest/Assets/Scripts/UI/UIManager_Panels.cs
@@ -63,4 +63,18 @@ public partial class UIManager : Singleton<UIManager>
return panel;
}
+ public PanelBase GetPanel(PanelType type)
+ {
+ if(m_OpenedPanels.ContainsKey(type))
+ {
+ return m_OpenedPanels[type];
+ }
+ return null;
+ }
+
+ public bool IsPanelOpen(PanelType type)
+ {
+ return m_OpenedPanels.ContainsKey(type);
+ }
+
} \ No newline at end of file