From c7de0419a8924ae7333bcaed39e797d7c9fc1e69 Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 22 Apr 2022 19:22:09 +0800 Subject: * change folder of resources --- AlienSurvival/Assets/Scripts/Test/TestBucket.cs | 35 +++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 AlienSurvival/Assets/Scripts/Test/TestBucket.cs (limited to 'AlienSurvival/Assets/Scripts/Test/TestBucket.cs') diff --git a/AlienSurvival/Assets/Scripts/Test/TestBucket.cs b/AlienSurvival/Assets/Scripts/Test/TestBucket.cs new file mode 100644 index 0000000..c3e28f4 --- /dev/null +++ b/AlienSurvival/Assets/Scripts/Test/TestBucket.cs @@ -0,0 +1,35 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class TestBucket : MonoBehaviour +{ + [SerializeField] private TestBrokenPiece m_Piece; + + private TopDownTransform m_Coord; + + private void Awake() + { + m_Coord = GetComponent(); + } + + public void Broken() + { + for(int i = 0; i < 10; ++i) + { + TestBrokenPiece piece = Instantiate(m_Piece); + piece.Set(m_Coord.position + new Vector3(0,0,1f), + new Vector3(Random.Range(-1f,1f), Random.Range(-1f, 1f), Random.Range(0.5f, 2f)).normalized, Random.Range(1f, 3f) + , i); + } + + this.gameObject.SetActive(false); + Destroy(this.gameObject); + } + + // Update is called once per frame + void Update() + { + + } +} -- cgit v1.1-26-g67d0