From 8131033510c711248de1904649cfa1dbe4bbe69f Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Apr 2022 10:09:11 +0800 Subject: *rename item to prop --- SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs | 24 ----------------------- 1 file changed, 24 deletions(-) delete mode 100644 SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs (limited to 'SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs') diff --git a/SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs b/SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs deleted file mode 100644 index a7aff51..0000000 --- a/SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs +++ /dev/null @@ -1,24 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -/// -/// B2ºô½Ð»ú -/// -public class Item_B2Phone : ItemBase -{ - public override string name => "B2"; - - public override string iconPath => "art/ui/itemicon/plane"; - - string prefabPath = "prefabs/weapon/b2"; - - public override void OnUse(GameObject owner) - { - TestB2 b2 = UnityEngine.Object.Instantiate(ResourceManager.Instance.Load(prefabPath)); - - Vector3 pos3D = owner.GetComponent().GetProjectedPosition(); - b2.Set(pos3D + new Vector3(-15, 0, 0), pos3D + new Vector3(15, 0, 0), 20f, 3f); - } - -} \ No newline at end of file -- cgit v1.1-26-g67d0