From 8131033510c711248de1904649cfa1dbe4bbe69f Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Apr 2022 10:09:11 +0800 Subject: *rename item to prop --- .../Assets/Scripts/Props/Prop_SpaceBeamer.cs | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 SurvivalTest/Assets/Scripts/Props/Prop_SpaceBeamer.cs (limited to 'SurvivalTest/Assets/Scripts/Props/Prop_SpaceBeamer.cs') diff --git a/SurvivalTest/Assets/Scripts/Props/Prop_SpaceBeamer.cs b/SurvivalTest/Assets/Scripts/Props/Prop_SpaceBeamer.cs new file mode 100644 index 0000000..e191d41 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Props/Prop_SpaceBeamer.cs @@ -0,0 +1,21 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Prop_SpaceBeamer : PropBase +{ + public override string name => "ÎÀÐÇÉäÏß"; + + public override string iconPath => "art/ui/propicon/space_beamer"; + + string prefabPath = "prefabs/weapon/space_beam"; + + public override void OnUse(GameObject owner) + { + TestSpaceBeam beam = UnityEngine.Object.Instantiate(ResourceManager.Instance.Load(prefabPath)); + + Vector3 pos3D = owner.GetComponent().position; + beam.Set(pos3D + new Vector3(3, 0, 0)); + } + +} \ No newline at end of file -- cgit v1.1-26-g67d0