From ded822e98e8eda49618d17e53407b0df1896e539 Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 22 Apr 2022 19:24:15 +0800 Subject: * rename AlienSurvival project to SurvivalTest --- SurvivalTest/Assets/Scripts/Test/TestMirror.cs | 30 ++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 SurvivalTest/Assets/Scripts/Test/TestMirror.cs (limited to 'SurvivalTest/Assets/Scripts/Test/TestMirror.cs') diff --git a/SurvivalTest/Assets/Scripts/Test/TestMirror.cs b/SurvivalTest/Assets/Scripts/Test/TestMirror.cs new file mode 100644 index 0000000..832c785 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Test/TestMirror.cs @@ -0,0 +1,30 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class TestMirror : MonoBehaviour +{ + HashSet m_Mirrored = new HashSet(); + + private void OnTriggerEnter2D(Collider2D collision) + { + GameObject go = collision.gameObject; + if (go && go.CompareTag("bullet") && !m_Mirrored.Contains(go)) + { + //Debug.Log("mirror"); + + go.GetComponent().direction.x = -go.GetComponent().direction.x; + + m_Mirrored.Add(go); + } + } + + private void OnTriggerExit2D(Collider2D collision) + { + GameObject go = collision.gameObject; + if (go && go.CompareTag("bullet") && m_Mirrored.Contains(go)) + { + m_Mirrored.Remove(go); + } + } +} -- cgit v1.1-26-g67d0