From ded822e98e8eda49618d17e53407b0df1896e539 Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 22 Apr 2022 19:24:15 +0800 Subject: * rename AlienSurvival project to SurvivalTest --- .../Assets/Scripts/TopDown/TopDownSorting.cs | 40 ++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 SurvivalTest/Assets/Scripts/TopDown/TopDownSorting.cs (limited to 'SurvivalTest/Assets/Scripts/TopDown/TopDownSorting.cs') diff --git a/SurvivalTest/Assets/Scripts/TopDown/TopDownSorting.cs b/SurvivalTest/Assets/Scripts/TopDown/TopDownSorting.cs new file mode 100644 index 0000000..3ee2f0a --- /dev/null +++ b/SurvivalTest/Assets/Scripts/TopDown/TopDownSorting.cs @@ -0,0 +1,40 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +[DisallowMultipleComponent] +[RequireComponent(typeof(SpriteRenderer))] +[RequireComponent(typeof(TopDownTransform))] +public class TopDownSorting : MonoBehaviour +{ + private SpriteRenderer m_SpriteRenderer; + private TopDownTransform m_Coord; + + private void Awake() + { + m_SpriteRenderer = GetComponent(); + m_Coord = GetComponent(); + } + + private void Update() + { + Sorting(); + } + + public void Sorting() + { + if(m_SpriteRenderer == null) + { + m_SpriteRenderer = GetComponent(); + } + + if(m_Coord == null) + { + m_Coord = GetComponent(); + } + + // ¸ù¾ÝyÉèÖÃsortOrder + m_SpriteRenderer.sortingOrder = (int)(-m_Coord.position.y * 100); + } + +} -- cgit v1.1-26-g67d0