From 7eb9351d905ddf6316fd6b177fff967fbac6fc94 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Apr 2022 10:19:09 +0800 Subject: * rename decoration to item --- .../Scripts/UI/Panel/PanelTopStuffBar/UIItemBar.cs | 42 ++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 SurvivalTest/Assets/Scripts/UI/Panel/PanelTopStuffBar/UIItemBar.cs (limited to 'SurvivalTest/Assets/Scripts/UI/Panel/PanelTopStuffBar/UIItemBar.cs') diff --git a/SurvivalTest/Assets/Scripts/UI/Panel/PanelTopStuffBar/UIItemBar.cs b/SurvivalTest/Assets/Scripts/UI/Panel/PanelTopStuffBar/UIItemBar.cs new file mode 100644 index 0000000..1269c0a --- /dev/null +++ b/SurvivalTest/Assets/Scripts/UI/Panel/PanelTopStuffBar/UIItemBar.cs @@ -0,0 +1,42 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class UIItemBar : MonoBehaviour +{ + public UIItemWidget m_ItemTemplate; + + public UISimpleGrid m_ItemGrid; + + private List m_Items = new List(); + + public void Set() + { + m_ItemTemplate.gameObject.SetActive(false); + + for (int i = 0; i < PlayerManager.Instance.items.Count; ++i) + { + UIItemWidget widget = MakeItemWidget(PlayerManager.Instance.items[i]); + m_Items.Add(widget); + } + } + + UIItemWidget MakeItemWidget(ItemBase item) + { + UIItemWidget widget = Instantiate(m_ItemTemplate); + widget.transform.SetParent(m_ItemGrid.transform); + widget.gameObject.SetActive(true); + widget.GetComponent().anchoredPosition = new Vector2(0, 0); +#if UNITY_EDITOR + widget.name = "item (" + item.name + ")"; +#endif + + UIItemWidgetParam param = new UIItemWidgetParam(); + param.item = item; + widget.Set(param); + return widget; + } + + + +} \ No newline at end of file -- cgit v1.1-26-g67d0