From 71ae3d755a03a706d93291ca57c6de8e6f0d5926 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Apr 2022 09:58:56 +0800 Subject: * rename equip to weapon --- SurvivalTest/Assets/Scripts/Weapons/RailGun/RailGun.cs | 18 ++++++++++++++++++ .../Assets/Scripts/Weapons/RailGun/RailGun.cs.meta | 11 +++++++++++ .../Assets/Scripts/Weapons/RailGun/Weapon_RailGun.cs | 16 ++++++++++++++++ .../Scripts/Weapons/RailGun/Weapon_RailGun.cs.meta | 11 +++++++++++ 4 files changed, 56 insertions(+) create mode 100644 SurvivalTest/Assets/Scripts/Weapons/RailGun/RailGun.cs create mode 100644 SurvivalTest/Assets/Scripts/Weapons/RailGun/RailGun.cs.meta create mode 100644 SurvivalTest/Assets/Scripts/Weapons/RailGun/Weapon_RailGun.cs create mode 100644 SurvivalTest/Assets/Scripts/Weapons/RailGun/Weapon_RailGun.cs.meta (limited to 'SurvivalTest/Assets/Scripts/Weapons/RailGun') diff --git a/SurvivalTest/Assets/Scripts/Weapons/RailGun/RailGun.cs b/SurvivalTest/Assets/Scripts/Weapons/RailGun/RailGun.cs new file mode 100644 index 0000000..0ffb5eb --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Weapons/RailGun/RailGun.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class RailGun : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/SurvivalTest/Assets/Scripts/Weapons/RailGun/RailGun.cs.meta b/SurvivalTest/Assets/Scripts/Weapons/RailGun/RailGun.cs.meta new file mode 100644 index 0000000..28040c3 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Weapons/RailGun/RailGun.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 840b1c98faf9e654abb4f09bf46fb3f5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/SurvivalTest/Assets/Scripts/Weapons/RailGun/Weapon_RailGun.cs b/SurvivalTest/Assets/Scripts/Weapons/RailGun/Weapon_RailGun.cs new file mode 100644 index 0000000..abad760 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Weapons/RailGun/Weapon_RailGun.cs @@ -0,0 +1,16 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Weapon_RailGun : WeaponBase +{ + public override string name => "¹ìµÀÅÚ"; + + public override string iconPath => ""; + + public override AutoMode autoMode => AutoMode.Interval; + + public override void OnTrigger(GameObject owner) + { + } +} diff --git a/SurvivalTest/Assets/Scripts/Weapons/RailGun/Weapon_RailGun.cs.meta b/SurvivalTest/Assets/Scripts/Weapons/RailGun/Weapon_RailGun.cs.meta new file mode 100644 index 0000000..8ecfcb4 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Weapons/RailGun/Weapon_RailGun.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b319aeb6ad3ae5842bb716ffa24b898a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: -- cgit v1.1-26-g67d0