%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 OcclusionCullingSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 m_SceneGUID: 00000000000000000000000000000000 m_OcclusionCullingData: {fileID: 0} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 3 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} m_SkyboxMaterial: {fileID: 0} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 12 m_GIWorkflowMode: 1 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 0 m_EnableRealtimeLightmaps: 0 m_LightmapEditorSettings: serializedVersion: 12 m_Resolution: 2 m_BakeResolution: 40 m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 m_ExtractAmbientOcclusion: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherFiltering: 1 m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 1 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 512 m_PVRBounces: 2 m_PVREnvironmentSampleCount: 256 m_PVREnvironmentReferencePointCount: 2048 m_PVRFilteringMode: 1 m_PVRDenoiserTypeDirect: 1 m_PVRDenoiserTypeIndirect: 1 m_PVRDenoiserTypeAO: 1 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 m_PVREnvironmentMIS: 1 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 m_PVRFilteringGaussRadiusAO: 2 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} m_LightingSettings: {fileID: 0} --- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 2 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 agentSlope: 45 agentClimb: 0.4 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 minRegionArea: 2 manualCellSize: 0 cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 accuratePlacement: 0 maxJobWorkers: 0 preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &21703926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 21703927} - component: {fileID: 21703932} - component: {fileID: 21703931} - component: {fileID: 21703930} - component: {fileID: 21703929} - component: {fileID: 21703928} m_Layer: 0 m_Name: bucket (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &21703927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 21703926} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.4799995, y: -3.635, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 278299573} m_Father: {fileID: 789270102} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &21703928 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 21703926} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &21703929 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 21703926} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 278299573} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &21703930 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 21703926} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &21703931 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 21703926} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &21703932 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 21703926} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -82 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &25990583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 25990584} - component: {fileID: 25990585} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &25990584 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25990583} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 184434237} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &25990585 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25990583} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &61158754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 61158755} - component: {fileID: 61158756} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &61158755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61158754} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 135903471} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &61158756 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 61158754} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &76560319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 76560320} - component: {fileID: 76560325} - component: {fileID: 76560324} - component: {fileID: 76560323} - component: {fileID: 76560322} - component: {fileID: 76560321} m_Layer: 0 m_Name: bucket (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &76560320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76560319} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.5699978, y: -0.93700004, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1506896592} m_Father: {fileID: 789270102} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &76560321 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76560319} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &76560322 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76560319} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1506896592} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &76560323 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76560319} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &76560324 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76560319} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &76560325 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76560319} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -352 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &80465628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80465629} - component: {fileID: 80465631} - component: {fileID: 80465630} m_Layer: 0 m_Name: tree (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &80465629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80465628} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -7.77, y: -0.31, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 640031758} m_Father: {fileID: 1578873998} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &80465630 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80465628} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 640031758} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &80465631 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80465628} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 31 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0.7924528, g: 0.70647913, b: 0.70647913, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 1 --- !u!1 &94471840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 94471841} - component: {fileID: 94471842} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &94471841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94471840} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 343195985} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &94471842 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 94471840} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &110910045 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 110910050} - component: {fileID: 110910049} - component: {fileID: 110910048} - component: {fileID: 110910047} - component: {fileID: 110910046} - component: {fileID: 110910051} m_Layer: 0 m_Name: bucket (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &110910046 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110910045} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 223962595} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &110910047 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110910045} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &110910048 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110910045} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &110910049 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110910045} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -405 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &110910050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110910045} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.29000282, y: -0.40999985, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 223962595} m_Father: {fileID: 789270102} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &110910051 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 110910045} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!1 &122970565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 122970570} - component: {fileID: 122970569} - component: {fileID: 122970568} - component: {fileID: 122970567} - component: {fileID: 122970566} - component: {fileID: 122970571} m_Layer: 0 m_Name: bucket (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &122970566 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122970565} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 800096343} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &122970567 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122970565} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &122970568 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122970565} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &122970569 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122970565} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -469 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &122970570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122970565} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.4399996, y: 0.23799992, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 800096343} m_Father: {fileID: 789270102} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &122970571 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122970565} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!1 &126253427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 126253428} - component: {fileID: 126253429} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &126253428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126253427} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 969299179} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &126253429 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126253427} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &135903466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 135903471} - component: {fileID: 135903470} - component: {fileID: 135903469} - component: {fileID: 135903468} - component: {fileID: 135903467} - component: {fileID: 135903472} m_Layer: 0 m_Name: bucket (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &135903467 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135903466} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 61158755} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &135903468 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135903466} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &135903469 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135903466} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &135903470 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135903466} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -352 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &135903471 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135903466} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.5299988, y: -0.93700004, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 61158755} m_Father: {fileID: 789270102} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &135903472 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135903466} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!1 &145368949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 145368950} - component: {fileID: 145368955} - component: {fileID: 145368954} - component: {fileID: 145368953} - component: {fileID: 145368952} - component: {fileID: 145368951} m_Layer: 0 m_Name: bucket (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &145368950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145368949} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.5699978, y: -3.635, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1945177636} m_Father: {fileID: 789270102} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &145368951 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145368949} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &145368952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145368949} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1945177636} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &145368953 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145368949} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &145368954 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145368949} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &145368955 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145368949} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -82 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &184434236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 184434237} - component: {fileID: 184434242} - component: {fileID: 184434241} - component: {fileID: 184434240} - component: {fileID: 184434239} - component: {fileID: 184434238} m_Layer: 0 m_Name: bucket (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &184434237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184434236} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 3.3899994, y: -0.93700004, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 25990584} m_Father: {fileID: 789270102} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &184434238 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184434236} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &184434239 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184434236} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 25990584} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &184434240 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184434236} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &184434241 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184434236} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &184434242 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184434236} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -352 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &185848754 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185848755} - component: {fileID: 185848757} - component: {fileID: 185848756} m_Layer: 0 m_Name: tree (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &185848755 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185848754} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -8.22, y: -2.25, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 771334776} m_Father: {fileID: 1578873998} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &185848756 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185848754} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 771334776} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &185848757 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185848754} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 225 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0.7924528, g: 0.70647913, b: 0.70647913, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 1 --- !u!1 &189969960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 189969961} - component: {fileID: 189969962} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &189969961 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189969960} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 302118662} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &189969962 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 189969960} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &209548590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 209548591} - component: {fileID: 209548592} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &209548591 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209548590} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 2016191308} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &209548592 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209548590} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &223962594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 223962595} - component: {fileID: 223962596} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &223962595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223962594} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 110910050} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &223962596 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223962594} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &230886352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 230886355} - component: {fileID: 230886354} - component: {fileID: 230886353} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!95 &230886353 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230886352} m_Enabled: 0 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 3cbc284c6a7bd0c4ab52befd69554f58, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!212 &230886354 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230886352} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: -6288526288528838362, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.28235295} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.35, y: 0.35} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &230886355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 230886352} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -1.4899998, z: 0} m_LocalScale: {x: 1, y: 0.6747, z: 1} m_Children: [] m_Father: {fileID: 1427931719} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &231104471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 231104474} - component: {fileID: 231104473} - component: {fileID: 231104472} - component: {fileID: 231104476} m_Layer: 0 m_Name: robot2_s_0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!95 &231104472 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231104471} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 6d9a6bc23df13b44ba83538a9829c382, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!212 &231104473 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231104471} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -913 m_Sprite: {fileID: -6997709495448532824, guid: fb08b0f068cbce749917cffaef128c3f, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.22, y: 0.19} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &231104474 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231104471} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 4.43, y: 9.63, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 858498575} m_Father: {fileID: 0} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &231104476 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 231104471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 858498575} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0.5 --- !u!1 &248224694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 248224695} - component: {fileID: 248224696} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &248224695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248224694} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2943, z: 1} m_Children: [] m_Father: {fileID: 760820804} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &248224696 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 248224694} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &254252114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 254252115} - component: {fileID: 254252116} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &254252115 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254252114} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1424091756} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &254252116 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254252114} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &268856200 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 268856203} - component: {fileID: 268856202} - component: {fileID: 268856201} - component: {fileID: 268856204} m_Layer: 0 m_Name: fire m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!95 &268856201 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268856200} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 1a9a7ef71c31cee42b4715429bf82cac, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!212 &268856202 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268856200} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 157 m_Sprite: {fileID: 2836480152517601870, guid: 704845af7c2aded42976a7281bb6a169, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &268856203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268856200} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 4.078, y: -1.573, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 298694134} m_Father: {fileID: 0} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &268856204 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268856200} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 298694134} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!1 &272870307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 272870308} - component: {fileID: 272870309} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &272870308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272870307} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1451924848} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &272870309 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272870307} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &278299572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 278299573} - component: {fileID: 278299574} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &278299573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278299572} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 21703927} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &278299574 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 278299572} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &283677160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 283677161} - component: {fileID: 283677162} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &283677161 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283677160} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 985163032} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &283677162 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 283677160} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &298694133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 298694134} - component: {fileID: 298694136} - component: {fileID: 298694135} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &298694134 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298694133} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.5670171, z: 1} m_Children: [] m_Father: {fileID: 268856203} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &298694135 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298694133} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 1a9a7ef71c31cee42b4715429bf82cac, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!212 &298694136 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 298694133} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 2836480152517601870, guid: 704845af7c2aded42976a7281bb6a169, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.39607844} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &302118661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 302118662} - component: {fileID: 302118667} - component: {fileID: 302118666} - component: {fileID: 302118665} - component: {fileID: 302118664} - component: {fileID: 302118663} m_Layer: 0 m_Name: bucket (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &302118662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302118661} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 3.3899994, y: -3.1079998, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 189969961} m_Father: {fileID: 789270102} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &302118663 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302118661} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &302118664 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302118661} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 189969961} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &302118665 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302118661} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &302118666 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302118661} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &302118667 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302118661} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -135 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &303194464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 303194465} - component: {fileID: 303194466} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &303194465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303194464} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2943, z: 1} m_Children: [] m_Father: {fileID: 1014048668} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &303194466 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 303194464} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &307330104 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 307330105} - component: {fileID: 307330110} - component: {fileID: 307330109} - component: {fileID: 307330108} - component: {fileID: 307330107} - component: {fileID: 307330106} m_Layer: 0 m_Name: bucket (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &307330105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307330104} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 4.300001, y: -2.46, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 761491700} m_Father: {fileID: 789270102} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &307330106 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307330104} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &307330107 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307330104} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 761491700} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &307330108 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307330104} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &307330109 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307330104} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &307330110 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307330104} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -200 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &320299115 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 320299116} - component: {fileID: 320299118} - component: {fileID: 320299117} m_Layer: 5 m_Name: Image (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &320299116 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320299115} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1523503809} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -0.00012207031} m_SizeDelta: {x: -667.99, y: 0} m_Pivot: {x: 0, y: 0.5} --- !u!114 &320299117 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320299115} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.18792273, g: 0.4029139, b: 0.9716981, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: be5e635b9d3d6f542ad447f7ae74d785, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &320299118 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 320299115} m_CullTransparentMesh: 1 --- !u!1 &324941498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 324941499} - component: {fileID: 324941504} - component: {fileID: 324941503} - component: {fileID: 324941502} - component: {fileID: 324941501} - component: {fileID: 324941500} m_Layer: 0 m_Name: bucket (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &324941499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324941498} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 3.3899994, y: -0.40999985, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1359833006} m_Father: {fileID: 789270102} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &324941500 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324941498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &324941501 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324941498} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1359833006} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &324941502 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324941498} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &324941503 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324941498} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &324941504 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324941498} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -405 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &343195984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 343195985} - component: {fileID: 343195990} - component: {fileID: 343195989} - component: {fileID: 343195988} - component: {fileID: 343195987} - component: {fileID: 343195986} m_Layer: 0 m_Name: bucket (47) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &343195985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343195984} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.5200024, y: -2.46, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 94471841} m_Father: {fileID: 789270102} m_RootOrder: 46 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &343195986 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343195984} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &343195987 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343195984} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 94471841} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &343195988 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343195984} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &343195989 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343195984} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &343195990 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 343195984} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -200 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &363641694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 363641695} - component: {fileID: 363641696} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &363641695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363641694} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1448641832} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &363641696 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 363641694} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &370904205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 370904206} - component: {fileID: 370904207} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &370904206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370904205} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 441792233} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &370904207 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370904205} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &389948433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 389948438} - component: {fileID: 389948437} - component: {fileID: 389948436} - component: {fileID: 389948435} - component: {fileID: 389948434} - component: {fileID: 389948439} m_Layer: 0 m_Name: bucket (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &389948434 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389948433} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1891333707} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &389948435 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389948433} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &389948436 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389948433} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &389948437 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389948433} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -352 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &389948438 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389948433} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.61999893, y: -0.93700004, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1891333707} m_Father: {fileID: 789270102} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &389948439 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 389948433} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!1 &393322330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 393322331} - component: {fileID: 393322332} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &393322331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393322330} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1187369529} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &393322332 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393322330} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &413772983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 413772985} - component: {fileID: 413772984} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &413772984 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413772983} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: d6258b8f82d54064f8b18f5cb1915d0c, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.14901961} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.15625, y: 1.875} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &413772985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 413772983} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2932, z: 1} m_Children: [] m_Father: {fileID: 1524953819} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &414827375 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 414827377} - component: {fileID: 414827376} - component: {fileID: 414827378} - component: {fileID: 414827379} - component: {fileID: 414827380} - component: {fileID: 414827381} m_Layer: 0 m_Name: bucket (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &414827376 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414827375} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -405 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &414827377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414827375} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.4399996, y: -0.40999985, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1077636387} m_Father: {fileID: 789270102} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &414827378 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414827375} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!61 &414827379 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414827375} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!114 &414827380 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414827375} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1077636387} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!114 &414827381 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 414827375} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!1 &441792232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 441792233} - component: {fileID: 441792238} - component: {fileID: 441792237} - component: {fileID: 441792236} - component: {fileID: 441792235} - component: {fileID: 441792234} m_Layer: 0 m_Name: bucket (38) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &441792233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441792232} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.6100006, y: -3.1079998, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 370904206} m_Father: {fileID: 789270102} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &441792234 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441792232} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &441792235 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441792232} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 370904206} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &441792236 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441792232} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &441792237 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441792232} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &441792238 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 441792232} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -135 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &449721432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 449721433} - component: {fileID: 449721434} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &449721433 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449721432} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 537202040} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &449721434 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449721432} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &476843532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 476843533} - component: {fileID: 476843538} - component: {fileID: 476843537} - component: {fileID: 476843536} - component: {fileID: 476843535} - component: {fileID: 476843534} m_Layer: 0 m_Name: bucket (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &476843533 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476843532} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.4799995, y: -0.93700004, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1024741976} m_Father: {fileID: 789270102} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &476843534 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476843532} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &476843535 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476843532} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1024741976} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &476843536 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476843532} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &476843537 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476843532} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &476843538 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476843532} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -352 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &492861021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 492861022} - component: {fileID: 492861023} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &492861022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492861021} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1262247788} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &492861023 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 492861021} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &496145694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 496145695} - component: {fileID: 496145696} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &496145695 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496145694} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2326, z: 1} m_Children: [] m_Father: {fileID: 547884562} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &496145696 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 496145694} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: dbaeeffbd3b5d104e8dbb2b7c3172fe3, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.84375, y: 1.5625} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &500022324 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 500022325} - component: {fileID: 500022327} - component: {fileID: 500022326} m_Layer: 0 m_Name: tree (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &500022325 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500022324} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -12.32, y: -0.15, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1610098375} m_Father: {fileID: 1578873998} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &500022326 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500022324} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1610098375} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &500022327 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500022324} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 15 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0.509434, g: 0.509434, b: 0.509434, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 1 --- !u!1 &534247380 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 534247381} - component: {fileID: 534247386} - component: {fileID: 534247385} - component: {fileID: 534247384} - component: {fileID: 534247383} - component: {fileID: 534247382} m_Layer: 0 m_Name: bucket (46) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &534247381 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534247380} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.21000099, y: -3.635, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1040158455} m_Father: {fileID: 789270102} m_RootOrder: 45 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &534247382 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534247380} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &534247383 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534247380} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1040158455} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &534247384 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534247380} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &534247385 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534247380} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &534247386 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 534247380} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -82 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &537202035 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 537202040} - component: {fileID: 537202039} - component: {fileID: 537202038} - component: {fileID: 537202037} - component: {fileID: 537202036} - component: {fileID: 537202041} m_Layer: 0 m_Name: bucket (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &537202036 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537202035} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 449721433} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &537202037 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537202035} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &537202038 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537202035} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &537202039 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537202035} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -352 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &537202040 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537202035} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.4399996, y: -0.93700004, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 449721433} m_Father: {fileID: 789270102} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &537202041 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 537202035} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!1 &547884560 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 547884562} - component: {fileID: 547884561} - component: {fileID: 547884563} m_Layer: 0 m_Name: messenger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &547884561 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547884560} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -201 m_Sprite: {fileID: 21300000, guid: dbaeeffbd3b5d104e8dbb2b7c3172fe3, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.84375, y: 1.5625} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &547884562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547884560} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 6.517432, y: 2.0172079, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 496145695} m_Father: {fileID: 0} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &547884563 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547884560} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 496145695} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!1 &554226455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 554226456} - component: {fileID: 554226457} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &554226456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554226455} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1221673131} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &554226457 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 554226455} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &579864782 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 579864783} - component: {fileID: 579864785} - component: {fileID: 579864784} m_Layer: 0 m_Name: tree (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &579864783 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579864782} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -10.16, y: -6.36, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 588009569} m_Father: {fileID: 1578873998} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &579864784 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579864782} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 588009569} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &579864785 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579864782} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 636 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0.7924528, g: 0.70647913, b: 0.70647913, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 1 --- !u!1 &588009568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 588009569} - component: {fileID: 588009570} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &588009569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588009568} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2943, z: 1} m_Children: [] m_Father: {fileID: 579864783} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &588009570 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 588009568} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &610667405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 610667406} - component: {fileID: 610667407} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &610667406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610667405} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 2078978983} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &610667407 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 610667405} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &614277017 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 614277018} - component: {fileID: 614277023} - component: {fileID: 614277022} - component: {fileID: 614277021} - component: {fileID: 614277020} - component: {fileID: 614277019} m_Layer: 0 m_Name: bucket (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &614277018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614277017} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 4.300001, y: -0.93700004, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1074757283} m_Father: {fileID: 789270102} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &614277019 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614277017} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &614277020 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614277017} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1074757283} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &614277021 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614277017} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &614277022 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614277017} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &614277023 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614277017} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -352 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &636330453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 636330454} - component: {fileID: 636330455} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &636330454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636330453} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.3696, z: 1} m_Children: [] m_Father: {fileID: 1674033085} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &636330455 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636330453} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 5e022d7538e5ff3468f3b331e378db9a, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.28235295} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 3.4375, y: 2.4375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &640031757 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 640031758} - component: {fileID: 640031759} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &640031758 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640031757} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2943, z: 1} m_Children: [] m_Father: {fileID: 80465629} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &640031759 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640031757} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &651541158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 651541163} - component: {fileID: 651541162} - component: {fileID: 651541161} - component: {fileID: 651541160} - component: {fileID: 651541159} - component: {fileID: 651541164} m_Layer: 0 m_Name: bucket (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &651541159 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 651541158} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1434399339} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &651541160 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 651541158} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &651541161 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 651541158} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &651541162 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 651541158} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -469 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &651541163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 651541158} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.61999893, y: 0.23799992, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1434399339} m_Father: {fileID: 789270102} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &651541164 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 651541158} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!1 &665839132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 665839133} - component: {fileID: 665839134} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &665839133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665839132} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2943, z: 1} m_Children: [] m_Father: {fileID: 1179934517} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &665839134 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 665839132} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &668633358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 668633363} - component: {fileID: 668633362} - component: {fileID: 668633361} - component: {fileID: 668633360} - component: {fileID: 668633359} - component: {fileID: 668633364} m_Layer: 0 m_Name: bucket (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &668633359 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668633358} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1124799057} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &668633360 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668633358} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &668633361 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668633358} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &668633362 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668633358} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -352 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &668633363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668633358} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.29000282, y: -0.93700004, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1124799057} m_Father: {fileID: 789270102} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &668633364 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 668633358} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!1 &699760444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 699760445} - component: {fileID: 699760446} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &699760445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699760444} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2943, z: 1} m_Children: [] m_Father: {fileID: 1508965808} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &699760446 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 699760444} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &723816277 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 723816278} - component: {fileID: 723816279} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &723816278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723816277} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1935713719} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &723816279 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 723816277} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &729199530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 729199531} - component: {fileID: 729199533} - component: {fileID: 729199532} m_Layer: 0 m_Name: tree (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &729199531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729199530} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -11.27, y: -2.09, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 736818747} m_Father: {fileID: 1578873998} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &729199532 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729199530} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 736818747} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &729199533 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729199530} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 208 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0.509434, g: 0.509434, b: 0.509434, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 1 --- !u!1 &736818746 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 736818747} - component: {fileID: 736818748} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &736818747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736818746} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2943, z: 1} m_Children: [] m_Father: {fileID: 729199531} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &736818748 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 736818746} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &739593289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 739593290} - component: {fileID: 739593295} - component: {fileID: 739593294} - component: {fileID: 739593293} - component: {fileID: 739593292} - component: {fileID: 739593291} m_Layer: 0 m_Name: bucket (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &739593290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739593289} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 4.300001, y: -3.1079998, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1372540297} m_Father: {fileID: 789270102} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &739593291 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739593289} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &739593292 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739593289} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1372540297} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &739593293 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739593289} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &739593294 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739593289} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &739593295 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 739593289} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -135 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &755759088 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 755759089} - component: {fileID: 755759090} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &755759089 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755759088} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1381586386} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &755759090 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 755759088} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &759472848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 759472849} - component: {fileID: 759472854} - component: {fileID: 759472853} - component: {fileID: 759472852} - component: {fileID: 759472851} - component: {fileID: 759472850} m_Layer: 0 m_Name: bucket (45) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &759472849 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759472848} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.6100006, y: -2.46, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2114883497} m_Father: {fileID: 789270102} m_RootOrder: 44 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &759472850 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759472848} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &759472851 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759472848} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 2114883497} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &759472852 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759472848} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &759472853 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759472848} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &759472854 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 759472848} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -200 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &760820802 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 760820804} - component: {fileID: 760820803} - component: {fileID: 760820805} m_Layer: 0 m_Name: tree m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &760820803 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760820802} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -152 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0.7924528, g: 0.70647913, b: 0.70647913, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 1 --- !u!4 &760820804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760820802} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -8.59, y: 1.53, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 248224695} m_Father: {fileID: 1578873998} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &760820805 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 760820802} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 248224695} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!1 &761491699 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 761491700} - component: {fileID: 761491701} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &761491700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761491699} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 307330105} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &761491701 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761491699} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &771334775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 771334776} - component: {fileID: 771334777} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &771334776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771334775} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2943, z: 1} m_Children: [] m_Father: {fileID: 185848755} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &771334777 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771334775} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &789200994 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 789200995} - component: {fileID: 789201000} - component: {fileID: 789200999} - component: {fileID: 789200998} - component: {fileID: 789200997} - component: {fileID: 789200996} m_Layer: 0 m_Name: bucket (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &789200995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789200994} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 4.300001, y: -0.40999985, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1350486361} m_Father: {fileID: 789270102} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &789200996 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789200994} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &789200997 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789200994} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1350486361} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &789200998 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789200994} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &789200999 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789200994} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &789201000 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789200994} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -405 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &789270101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 789270102} m_Layer: 0 m_Name: buckets m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &789270102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 789270101} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 18.13, y: 4.46, z: -2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 414827377} - {fileID: 1451924848} - {fileID: 844200866} - {fileID: 110910050} - {fileID: 537202040} - {fileID: 135903471} - {fileID: 389948438} - {fileID: 668633363} - {fileID: 122970570} - {fileID: 1771037018} - {fileID: 651541163} - {fileID: 1581945048} - {fileID: 985163032} - {fileID: 2078978983} - {fileID: 324941499} - {fileID: 789200995} - {fileID: 76560320} - {fileID: 476843533} - {fileID: 184434237} - {fileID: 614277018} - {fileID: 2126951609} - {fileID: 1444029997} - {fileID: 1935713719} - {fileID: 1381586386} - {fileID: 969299179} - {fileID: 1900112761} - {fileID: 302118662} - {fileID: 739593290} - {fileID: 145368950} - {fileID: 21703927} - {fileID: 2003592889} - {fileID: 1917618510} - {fileID: 1694780487} - {fileID: 1187369529} - {fileID: 826132323} - {fileID: 307330105} - {fileID: 1262247788} - {fileID: 441792233} - {fileID: 1468482488} - {fileID: 1448641832} - {fileID: 1828131696} - {fileID: 2016191308} - {fileID: 1424091756} - {fileID: 1221673131} - {fileID: 759472849} - {fileID: 534247381} - {fileID: 343195985} - {fileID: 1082710337} m_Father: {fileID: 0} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &794956711 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 794956713} - component: {fileID: 794956712} m_Layer: 0 m_Name: brick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!212 &794956712 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 794956711} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 6fe23f3443f1ca146a2d52eb562a01f8, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &794956713 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 794956711} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 11.136, y: 2.713, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1578873998} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &795087557 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 795087558} - component: {fileID: 795087560} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &795087558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795087557} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.42689025, z: 1} m_Children: [] m_Father: {fileID: 1262303136} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &795087560 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 795087557} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: -144 m_Sprite: {fileID: 21300000, guid: ba1354d796ed9c7499c6f2b2ddebbedb, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.96875, y: 1.71875} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &800096342 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 800096343} - component: {fileID: 800096344} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &800096343 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800096342} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 122970570} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &800096344 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800096342} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &804012453 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 804012454} - component: {fileID: 804012455} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &804012454 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804012453} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1082710337} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &804012455 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804012453} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &813485935 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 8582758513482715752, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} m_PrefabInstance: {fileID: 8582758514292956423} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &826132322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 826132323} - component: {fileID: 826132328} - component: {fileID: 826132327} - component: {fileID: 826132326} - component: {fileID: 826132325} - component: {fileID: 826132324} m_Layer: 0 m_Name: bucket (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &826132323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826132322} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.5699978, y: -2.46, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1857296051} m_Father: {fileID: 789270102} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &826132324 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826132322} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &826132325 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826132322} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1857296051} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &826132326 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826132322} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &826132327 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826132322} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &826132328 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 826132322} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -200 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &844062961 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 844062964} - component: {fileID: 844062966} - component: {fileID: 844062963} - component: {fileID: 844062962} m_Layer: 0 m_Name: robot4_s m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!95 &844062962 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844062961} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: c288768725772e54da99ef56233329bb, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!212 &844062963 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844062961} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1071 m_Sprite: {fileID: -3685877254663532703, guid: a75b74e89c53fb043902fbe6216cd330, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.5, y: 0.5} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &844062964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844062961} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2.1, y: 12.92, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 900101674} m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &844062966 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844062961} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 900101674} m_Coord: {x: 0, y: 0, z: 0} m_Height: 2.21 --- !u!1 &844200861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 844200866} - component: {fileID: 844200865} - component: {fileID: 844200864} - component: {fileID: 844200863} - component: {fileID: 844200862} - component: {fileID: 844200867} m_Layer: 0 m_Name: bucket (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &844200862 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844200861} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1705140735} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &844200863 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844200861} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &844200864 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844200861} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &844200865 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844200861} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -405 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &844200866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844200861} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.61999893, y: -0.40999985, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1705140735} m_Father: {fileID: 789270102} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &844200867 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 844200861} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!1 &858498574 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 858498575} - component: {fileID: 858498577} - component: {fileID: 858498576} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &858498575 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858498574} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.5, z: 0} m_LocalScale: {x: 1, y: 0.4625, z: 1} m_Children: [] m_Father: {fileID: 231104474} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &858498576 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858498574} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 6d9a6bc23df13b44ba83538a9829c382, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!212 &858498577 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 858498574} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: -6997709495448532824, guid: fb08b0f068cbce749917cffaef128c3f, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.3137255} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.22, y: 0.19} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &864280002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 864280003} - component: {fileID: 864280004} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &864280003 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864280002} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.40899578, z: 1} m_Children: [] m_Father: {fileID: 1886634229} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &864280004 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 864280002} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c2976dc33c6dba9428a83fa5c4db1f92, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.20392157} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.125, y: 1.75} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &865193496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 865193497} - component: {fileID: 865193498} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &865193497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865193496} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -1, z: 0} m_LocalScale: {x: 1, y: 0.31467426, z: 1} m_Children: [] m_Father: {fileID: 2103777678} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &865193498 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 865193496} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 52dab49f83ccd8f4895a647210165e85, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.105882354} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 3.125, y: 1.71875} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &895402452 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895402455} - component: {fileID: 895402456} - component: {fileID: 895402454} - component: {fileID: 895402453} - component: {fileID: 895402457} m_Layer: 0 m_Name: robot4_s (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!95 &895402453 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895402452} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: c288768725772e54da99ef56233329bb, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!212 &895402454 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895402452} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1098 m_Sprite: {fileID: -3685877254663532703, guid: a75b74e89c53fb043902fbe6216cd330, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.5, y: 0.5} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &895402455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895402452} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.0757914, y: 7.233656, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &895402456 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895402452} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2b1fbd797bf03674e9d1b81edc11e3f1, type: 3} m_Name: m_EditorClassIdentifier: m_LocalPosition: {x: -2.0757914, y: 3.3155086, z: 3.9181473} m_LocalRotation: 0 m_LocalScale: {x: 0, y: 0} --- !u!114 &895402457 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895402452} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f1ce201566412034c99687a8c5b94075, type: 3} m_Name: m_EditorClassIdentifier: m_Color: {r: 0, g: 0, b: 0, a: 0.12941177} m_Scale: {x: 1, y: 0.5} --- !u!1 &900101673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 900101674} - component: {fileID: 900101676} - component: {fileID: 900101675} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &900101674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900101673} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -2.21, z: 0} m_LocalScale: {x: 1, y: 0.36872143, z: 1} m_Children: [] m_Father: {fileID: 844062964} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &900101675 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900101673} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: c288768725772e54da99ef56233329bb, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!212 &900101676 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900101673} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: -3685877254663532703, guid: a75b74e89c53fb043902fbe6216cd330, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.19215687} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.5, y: 0.5} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &917445573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 917445574} - component: {fileID: 917445576} - component: {fileID: 917445575} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &917445574 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 917445573} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1523503809} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} m_AnchoredPosition: {x: 17.199951, y: 0.000061035156} m_SizeDelta: {x: 160, y: 0} m_Pivot: {x: 0, y: 0.5} --- !u!114 &917445575 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 917445573} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 20 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 40 m_Alignment: 3 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: LV.17 --- !u!222 &917445576 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 917445573} m_CullTransparentMesh: 1 --- !u!1 &933707759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 933707760} - component: {fileID: 933707761} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &933707760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 933707759} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1444029997} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &933707761 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 933707759} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &954600504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 954600505} - component: {fileID: 954600506} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &954600505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954600504} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 2003592889} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &954600506 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 954600504} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &969299178 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 969299179} - component: {fileID: 969299184} - component: {fileID: 969299183} - component: {fileID: 969299182} - component: {fileID: 969299181} - component: {fileID: 969299180} m_Layer: 0 m_Name: bucket (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &969299179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969299178} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.5699978, y: -3.1079998, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 126253428} m_Father: {fileID: 789270102} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &969299180 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969299178} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &969299181 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969299178} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 126253428} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &969299182 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969299178} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &969299183 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969299178} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &969299184 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 969299178} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -135 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &976849203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 976849206} - component: {fileID: 976849205} - component: {fileID: 976849204} - component: {fileID: 976849207} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!81 &976849204 AudioListener: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976849203} m_Enabled: 1 --- !u!20 &976849205 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976849203} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 60 orthographic: 1 orthographic size: 8.396174 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 1 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!4 &976849206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976849203} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 3.08, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &976849207 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976849203} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6a160d838ff8b4b4693ac20007e008c7, type: 3} m_Name: m_EditorClassIdentifier: m_AssetsPPU: 32 m_RefResolutionX: 700 m_RefResolutionY: 400 m_UpscaleRT: 1 m_PixelSnapping: 0 m_CropFrameX: 0 m_CropFrameY: 0 m_StretchFill: 0 --- !u!1 &985163031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 985163032} - component: {fileID: 985163037} - component: {fileID: 985163036} - component: {fileID: 985163035} - component: {fileID: 985163034} - component: {fileID: 985163033} m_Layer: 0 m_Name: bucket (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &985163032 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985163031} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.5699978, y: -0.40999985, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 283677161} m_Father: {fileID: 789270102} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &985163033 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985163031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &985163034 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985163031} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 283677161} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &985163035 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985163031} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &985163036 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985163031} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &985163037 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 985163031} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -405 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1014048667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1014048668} - component: {fileID: 1014048670} - component: {fileID: 1014048669} m_Layer: 0 m_Name: tree (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1014048668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014048667} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -9.63, y: -4.02, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 303194465} m_Father: {fileID: 1578873998} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1014048669 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014048667} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 303194465} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1014048670 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014048667} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 401 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0.509434, g: 0.509434, b: 0.509434, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 1 --- !u!1 &1024741975 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1024741976} - component: {fileID: 1024741977} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1024741976 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1024741975} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 476843533} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1024741977 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1024741975} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1028795854 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1028795857} - component: {fileID: 1028795856} - component: {fileID: 1028795855} m_Layer: 0 m_Name: vendor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1028795855 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028795854} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1220265300} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1028795856 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028795854} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -667 m_Sprite: {fileID: 21300000, guid: cce6de927431e5c40844dc4593c44b21, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.53125, y: 1.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1028795857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028795854} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 12.18, y: 6.68, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1220265300} m_Father: {fileID: 0} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1040158454 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1040158455} - component: {fileID: 1040158456} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1040158455 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040158454} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 534247381} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1040158456 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040158454} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1074757282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1074757283} - component: {fileID: 1074757284} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1074757283 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074757282} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 614277018} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1074757284 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074757282} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1077636386 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1077636387} - component: {fileID: 1077636388} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1077636387 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077636386} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 414827377} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1077636388 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1077636386} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1082710336 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1082710337} - component: {fileID: 1082710342} - component: {fileID: 1082710341} - component: {fileID: 1082710340} - component: {fileID: 1082710339} - component: {fileID: 1082710338} m_Layer: 0 m_Name: bucket (48) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1082710337 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082710336} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.21000099, y: -2.46, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 804012454} m_Father: {fileID: 789270102} m_RootOrder: 47 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1082710338 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082710336} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &1082710339 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082710336} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 804012454} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1082710340 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082710336} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1082710341 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082710336} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1082710342 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082710336} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -200 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1114703345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1114703347} - component: {fileID: 1114703346} m_Layer: 0 m_Name: reference2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!212 &1114703346 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114703345} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: -1684069113 m_SortingLayer: -2 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 556792a983aa2fe4299e3a0f794f4eb7, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.82, y: 2.82} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1114703347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114703345} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2.22, y: 0.82, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1124799056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1124799057} - component: {fileID: 1124799058} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1124799057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124799056} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 668633363} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1124799058 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124799056} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1127821126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1127821130} - component: {fileID: 1127821129} - component: {fileID: 1127821128} - component: {fileID: 1127821127} m_Layer: 5 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1127821127 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127821126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1127821128 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127821126} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 0 --- !u!223 &1127821129 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127821126} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 1 m_Camera: {fileID: 1856618384} m_PlaneDistance: 100 m_PixelPerfect: 1 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &1127821130 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127821126} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 1523503809} m_Father: {fileID: 0} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} --- !u!1 &1133610726 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1133610727} - component: {fileID: 1133610728} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1133610727 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1133610726} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1468482488} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1133610728 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1133610726} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1179934516 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1179934517} - component: {fileID: 1179934519} - component: {fileID: 1179934518} m_Layer: 0 m_Name: tree (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1179934517 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179934516} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -9.66, y: 0.39, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 665839133} m_Father: {fileID: 1578873998} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1179934518 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179934516} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 665839133} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1179934519 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179934516} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -38 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0.7924528, g: 0.70647913, b: 0.70647913, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 1 --- !u!1 &1187369528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1187369529} - component: {fileID: 1187369534} - component: {fileID: 1187369533} - component: {fileID: 1187369532} - component: {fileID: 1187369531} - component: {fileID: 1187369530} m_Layer: 0 m_Name: bucket (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1187369529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187369528} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 4.300001, y: -3.635, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 393322331} m_Father: {fileID: 789270102} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1187369530 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187369528} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &1187369531 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187369528} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 393322331} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1187369532 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187369528} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1187369533 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187369528} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1187369534 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1187369528} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -82 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1220265299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1220265300} - component: {fileID: 1220265302} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1220265300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220265299} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0791, y: 0.3024, z: 1} m_Children: [] m_Father: {fileID: 1028795857} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1220265302 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220265299} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: cce6de927431e5c40844dc4593c44b21, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.30588236} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.53125, y: 1.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1221673130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1221673131} - component: {fileID: 1221673136} - component: {fileID: 1221673135} - component: {fileID: 1221673134} - component: {fileID: 1221673133} - component: {fileID: 1221673132} m_Layer: 0 m_Name: bucket (44) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1221673131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221673130} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.70000076, y: -2.46, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 554226456} m_Father: {fileID: 789270102} m_RootOrder: 43 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1221673132 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221673130} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &1221673133 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221673130} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 554226456} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1221673134 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221673130} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1221673135 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221673130} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1221673136 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1221673130} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -200 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1001 &1226901732 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 6158943708042931891, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3} propertyPath: m_RootOrder value: 19 objectReference: {fileID: 0} - target: {fileID: 6158943708042931891, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3} propertyPath: m_LocalPosition.x value: 3.6837933 objectReference: {fileID: 0} - target: {fileID: 6158943708042931891, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3} propertyPath: m_LocalPosition.y value: 7.7609124 objectReference: {fileID: 0} - target: {fileID: 6158943708042931891, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 6158943708042931891, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 6158943708042931891, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 6158943708042931891, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 6158943708042931891, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 6158943708042931891, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 6158943708042931891, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 6158943708042931891, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 6158943708042931892, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3} propertyPath: m_Name value: explosion objectReference: {fileID: 0} - target: {fileID: 6158943708042931892, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3} --- !u!1 &1262247787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262247788} - component: {fileID: 1262247793} - component: {fileID: 1262247792} - component: {fileID: 1262247791} - component: {fileID: 1262247790} - component: {fileID: 1262247789} m_Layer: 0 m_Name: bucket (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1262247788 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262247787} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.5200024, y: -3.1079998, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 492861022} m_Father: {fileID: 789270102} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1262247789 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262247787} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &1262247790 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262247787} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 492861022} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1262247791 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262247787} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1262247792 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262247787} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1262247793 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262247787} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -135 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1262303133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1262303136} - component: {fileID: 1262303135} - component: {fileID: 1262303134} m_Layer: 0 m_Name: gunner m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1262303134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262303133} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 795087558} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1262303135 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262303133} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -548 m_Sprite: {fileID: 21300000, guid: ba1354d796ed9c7499c6f2b2ddebbedb, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.96875, y: 1.71875} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1262303136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1262303133} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 5.67, y: 5.48, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 795087558} m_Father: {fileID: 0} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1280541847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1280541848} - component: {fileID: 1280541849} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1280541848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280541847} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.3696, z: 1} m_Children: [] m_Father: {fileID: 1602948142} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1280541849 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280541847} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: fa190df252f3cf546876bf31e06d0ebd, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.22745098} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 10.03125, y: 8.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1346058208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346058209} - component: {fileID: 1346058210} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1346058209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346058208} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1771037018} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1346058210 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346058208} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1350486360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1350486361} - component: {fileID: 1350486362} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1350486361 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350486360} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 789200995} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1350486362 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350486360} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1359833005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1359833006} - component: {fileID: 1359833007} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1359833006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359833005} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 324941499} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1359833007 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359833005} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1372540296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1372540297} - component: {fileID: 1372540298} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1372540297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372540296} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 739593290} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1372540298 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372540296} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1381586385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1381586386} - component: {fileID: 1381586391} - component: {fileID: 1381586390} - component: {fileID: 1381586389} - component: {fileID: 1381586388} - component: {fileID: 1381586387} m_Layer: 0 m_Name: bucket (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1381586386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381586385} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 4.300001, y: 0.23799992, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 755759089} m_Father: {fileID: 789270102} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1381586387 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381586385} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &1381586388 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381586385} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 755759089} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1381586389 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381586385} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1381586390 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381586385} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1381586391 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381586385} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -469 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1387531136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1387531137} - component: {fileID: 1387531138} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1387531137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387531136} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 2126951609} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1387531138 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1387531136} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1406907911 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1406907913} - component: {fileID: 1406907912} - component: {fileID: 1406907914} m_Layer: 0 m_Name: house m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1406907912 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406907911} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -761 m_Sprite: {fileID: 21300000, guid: d895a3e2c965b1d489876e7b6659122e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 12.8125, y: 9.65625} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1406907913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406907911} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 18.23, y: 7.62, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1875111738} m_Father: {fileID: 0} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1406907914 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1406907911} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1875111738} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!1 &1424091755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1424091756} - component: {fileID: 1424091761} - component: {fileID: 1424091760} - component: {fileID: 1424091759} - component: {fileID: 1424091758} - component: {fileID: 1424091757} m_Layer: 0 m_Name: bucket (43) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1424091756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424091755} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.70000076, y: -3.635, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 254252115} m_Father: {fileID: 789270102} m_RootOrder: 42 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1424091757 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424091755} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &1424091758 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424091755} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 254252115} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1424091759 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424091755} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1424091760 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424091755} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1424091761 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424091755} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -82 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1427931716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1427931719} - component: {fileID: 1427931718} - component: {fileID: 1427931717} - component: {fileID: 1427931720} - component: {fileID: 1427931721} m_Layer: 0 m_Name: wasp (robot_s_0) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!95 &1427931717 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427931716} m_Enabled: 0 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 3cbc284c6a7bd0c4ab52befd69554f58, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!212 &1427931718 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427931716} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1035 m_Sprite: {fileID: -6288526288528838362, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.35, y: 0.35} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1427931719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427931716} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 7.23, y: 11.84, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 230886355} m_Father: {fileID: 0} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1427931720 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427931716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 230886355} m_Coord: {x: 0, y: 0, z: 0} m_Height: 1.49 --- !u!114 &1427931721 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427931716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 37e797e79063cdf4883cf54509d9ddc3, type: 3} m_Name: m_EditorClassIdentifier: m_Follow: {fileID: 813485935} m_Shadow: {fileID: 230886354} m_MoveSpeed: 3 m_Radius: 1 m_Sprites: - {fileID: -6288526288528838362, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3} - {fileID: -1101221054731524871, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3} - {fileID: 4099846393874350454, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3} - {fileID: 5927960420696642345, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3} - {fileID: 3654774421142613666, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3} - {fileID: 7169940974927664067, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3} - {fileID: 271501098240600947, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3} - {fileID: -2367337759360711096, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3} - {fileID: -4088731783402686579, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3} - {fileID: 9042566863165104875, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3} - {fileID: -8864411382570001971, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3} - {fileID: 5890319961958191015, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3} --- !u!1 &1434399338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1434399339} - component: {fileID: 1434399340} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1434399339 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434399338} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 651541163} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1434399340 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434399338} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1444029996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1444029997} - component: {fileID: 1444030002} - component: {fileID: 1444030001} - component: {fileID: 1444030000} - component: {fileID: 1444029999} - component: {fileID: 1444029998} m_Layer: 0 m_Name: bucket (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1444029997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444029996} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 3.3899994, y: 0.23799992, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 933707760} m_Father: {fileID: 789270102} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1444029998 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444029996} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &1444029999 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444029996} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 933707760} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1444030000 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444029996} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1444030001 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444029996} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1444030002 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444029996} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -469 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1448641831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1448641832} - component: {fileID: 1448641837} - component: {fileID: 1448641836} - component: {fileID: 1448641835} - component: {fileID: 1448641834} - component: {fileID: 1448641833} m_Layer: 0 m_Name: bucket (40) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1448641832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448641831} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.21000099, y: -3.1079998, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 363641695} m_Father: {fileID: 789270102} m_RootOrder: 39 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1448641833 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448641831} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &1448641834 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448641831} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 363641695} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1448641835 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448641831} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1448641836 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448641831} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1448641837 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448641831} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -135 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1451924843 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1451924848} - component: {fileID: 1451924847} - component: {fileID: 1451924846} - component: {fileID: 1451924845} - component: {fileID: 1451924844} - component: {fileID: 1451924849} m_Layer: 0 m_Name: bucket (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1451924844 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451924843} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 272870308} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1451924845 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451924843} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1451924846 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451924843} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1451924847 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451924843} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -405 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1451924848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451924843} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.5299988, y: -0.40999985, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 272870308} m_Father: {fileID: 789270102} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1451924849 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451924843} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!1 &1468482487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1468482488} - component: {fileID: 1468482493} - component: {fileID: 1468482492} - component: {fileID: 1468482491} - component: {fileID: 1468482490} - component: {fileID: 1468482489} m_Layer: 0 m_Name: bucket (39) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1468482488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468482487} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.70000076, y: -3.1079998, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1133610727} m_Father: {fileID: 789270102} m_RootOrder: 38 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1468482489 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468482487} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &1468482490 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468482487} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1133610727} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1468482491 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468482487} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1468482492 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468482487} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1468482493 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468482487} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -135 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1494583546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1494583548} - component: {fileID: 1494583547} m_Layer: 0 m_Name: ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1494583547 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494583546} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: -1684069113 m_SortingLayer: -2 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 6bab61b5d2fd6a64bb17f78349f1ff56, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 2 m_Size: {x: 100, y: 100} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1494583548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1494583546} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.1068, y: 0.1738, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1586610797} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1506896591 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1506896592} - component: {fileID: 1506896593} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1506896592 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506896591} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 76560320} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1506896593 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506896591} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1508965807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1508965808} - component: {fileID: 1508965810} - component: {fileID: 1508965809} m_Layer: 0 m_Name: tree (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1508965808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508965807} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -11.75, y: -3.83, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 699760445} m_Father: {fileID: 1578873998} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1508965809 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508965807} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 699760445} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1508965810 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508965807} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 382 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0.509434, g: 0.509434, b: 0.509434, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 1 --- !u!1 &1523503808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1523503809} - component: {fileID: 1523503811} - component: {fileID: 1523503810} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1523503809 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523503808} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 320299116} - {fileID: 917445574} m_Father: {fileID: 1127821130} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0.0004272461, y: 0} m_SizeDelta: {x: 0, y: 36.97} m_Pivot: {x: 0, y: 1} --- !u!114 &1523503810 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523503808} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.4056604, g: 0.31492344, b: 0.10524209, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: be5e635b9d3d6f542ad447f7ae74d785, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1523503811 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1523503808} m_CullTransparentMesh: 1 --- !u!1 &1524953817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1524953819} - component: {fileID: 1524953818} - component: {fileID: 1524953820} m_Layer: 0 m_Name: capsule m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1524953818 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524953817} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -570 m_Sprite: {fileID: 21300000, guid: d6258b8f82d54064f8b18f5cb1915d0c, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.15625, y: 1.875} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1524953819 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524953817} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 4.926, y: 5.704, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 413772985} m_Father: {fileID: 0} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1524953820 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524953817} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 413772985} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!1 &1525058237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1525058238} - component: {fileID: 1525058239} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1525058238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1525058237} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2943, z: 1} m_Children: [] m_Father: {fileID: 1826905633} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1525058239 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1525058237} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1545137359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1545137360} - component: {fileID: 1545137362} - component: {fileID: 1545137361} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1545137360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545137359} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -1, z: 0} m_LocalScale: {x: 1, y: 0.49854365, z: 1} m_Children: [] m_Father: {fileID: 1655800956} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &1545137361 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545137359} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 477a34f31fb9fc049aff6366716d18a4, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!212 &1545137362 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545137359} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 5068832224188716903, guid: f81265fcc613abd44bffbfcb7215359b, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.1764706} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.72, y: 0.48} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1555591569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1555591570} - component: {fileID: 1555591571} m_Layer: 0 m_Name: co2_cloud m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1555591570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555591569} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -8.69, y: -1.88, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1578873998} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1555591571 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1555591569} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: -1469522143 m_SortingLayer: 2 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: b9154c822ac1c924ba6f359c690f8311, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 23.4375, y: 15.625} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1561337962 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1561337964} - component: {fileID: 1561337963} m_Layer: 0 m_Name: grass_dark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1561337963 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561337962} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: -1684069113 m_SortingLayer: -2 m_SortingOrder: 1 m_Sprite: {fileID: 21300000, guid: ac8bb29f7f85f0347867c62805745e7e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 2 m_Size: {x: 18.547575, y: 13.81527} m_AdaptiveModeThreshold: 0.315 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1561337964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561337962} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 20.0771, y: 4.1991, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1586610797} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1578873997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1578873998} m_Layer: 0 m_Name: Environment m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1578873998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578873997} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 794956713} - {fileID: 760820804} - {fileID: 80465629} - {fileID: 185848755} - {fileID: 1896371514} - {fileID: 1702781890} - {fileID: 1826905633} - {fileID: 500022325} - {fileID: 729199531} - {fileID: 1508965808} - {fileID: 1808103856} - {fileID: 1014048668} - {fileID: 1993403371} - {fileID: 1179934517} - {fileID: 579864783} - {fileID: 1555591570} - {fileID: 2099529918} m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1581945043 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1581945048} - component: {fileID: 1581945047} - component: {fileID: 1581945046} - component: {fileID: 1581945045} - component: {fileID: 1581945044} - component: {fileID: 1581945049} m_Layer: 0 m_Name: bucket (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1581945044 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581945043} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1744602883} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1581945045 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581945043} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1581945046 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581945043} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1581945047 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581945043} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -469 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1581945048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581945043} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.29000282, y: 0.23799992, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1744602883} m_Father: {fileID: 789270102} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1581945049 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581945043} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!1 &1586610796 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1586610797} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1586610797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586610796} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1494583548} - {fileID: 1561337964} m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1602948140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1602948142} - component: {fileID: 1602948141} - component: {fileID: 1602948143} m_Layer: 0 m_Name: tree_red_s m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1602948141 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602948140} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 788 m_Sprite: {fileID: 21300000, guid: fa190df252f3cf546876bf31e06d0ebd, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 10.03125, y: 8.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1602948142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602948140} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.2609663, y: -7.89, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1280541848} m_Father: {fileID: 0} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1602948143 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602948140} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1280541848} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!1 &1610098374 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1610098375} - component: {fileID: 1610098376} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1610098375 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610098374} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2943, z: 1} m_Children: [] m_Father: {fileID: 500022325} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1610098376 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610098374} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1625294027 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1625294029} - component: {fileID: 1625294028} - component: {fileID: 1625294030} m_Layer: 0 m_Name: warbot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1625294028 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625294027} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -240 m_Sprite: {fileID: 21300000, guid: 0bf617e1c6e2f4a4d924af55525fc0fe, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.96875, y: 1.65625} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1625294029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625294027} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 7.91, y: 2.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1661597061} m_Father: {fileID: 0} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1625294030 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625294027} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1661597061} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!1 &1655800953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1655800956} - component: {fileID: 1655800955} - component: {fileID: 1655800954} - component: {fileID: 1655800958} m_Layer: 0 m_Name: robot3_s_0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!95 &1655800954 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655800953} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 477a34f31fb9fc049aff6366716d18a4, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!212 &1655800955 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655800953} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1083 m_Sprite: {fileID: 5068832224188716903, guid: f81265fcc613abd44bffbfcb7215359b, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.72, y: 0.48} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1655800956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655800953} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.3773792, y: 11.8300085, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1545137360} m_Father: {fileID: 0} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1655800958 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1655800953} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1545137360} m_Coord: {x: 0, y: 0, z: 0} m_Height: 1 --- !u!1 &1661597060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1661597061} - component: {fileID: 1661597062} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1661597061 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661597060} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4293, z: 1} m_Children: [] m_Father: {fileID: 1625294029} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1661597062 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661597060} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 0bf617e1c6e2f4a4d924af55525fc0fe, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24313726} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 0.96875, y: 1.65625} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1674033082 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1674033085} - component: {fileID: 1674033084} - component: {fileID: 1674033083} m_Layer: 0 m_Name: tree_pink m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1674033083 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674033082} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 636330454} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1674033084 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674033082} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 705 m_Sprite: {fileID: 21300000, guid: 5e022d7538e5ff3468f3b331e378db9a, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 3.4375, y: 2.4375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1674033085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674033082} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -4.35, y: -7.05, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 636330454} m_Father: {fileID: 0} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1694780486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1694780487} - component: {fileID: 1694780492} - component: {fileID: 1694780491} - component: {fileID: 1694780490} - component: {fileID: 1694780489} - component: {fileID: 1694780488} m_Layer: 0 m_Name: bucket (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1694780487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694780486} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.4799995, y: -2.46, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1951955983} m_Father: {fileID: 789270102} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1694780488 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694780486} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &1694780489 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694780486} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1951955983} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1694780490 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694780486} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1694780491 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694780486} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1694780492 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694780486} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -200 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1698128100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1698128101} - component: {fileID: 1698128102} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1698128101 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698128100} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2943, z: 1} m_Children: [] m_Father: {fileID: 1896371514} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1698128102 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698128100} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1702781889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1702781890} - component: {fileID: 1702781892} - component: {fileID: 1702781891} m_Layer: 0 m_Name: tree (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1702781890 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702781889} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -8.29, y: -7.56, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1949200981} m_Father: {fileID: 1578873998} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1702781891 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702781889} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1949200981} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1702781892 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702781889} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 755 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0.7924528, g: 0.70647913, b: 0.70647913, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 1 --- !u!1 &1705140734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1705140735} - component: {fileID: 1705140736} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1705140735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705140734} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 844200866} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1705140736 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705140734} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1717389272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1717389275} - component: {fileID: 1717389274} - component: {fileID: 1717389273} m_Layer: 0 m_Name: EventSystem m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1717389273 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717389272} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalAxis: Horizontal m_VerticalAxis: Vertical m_SubmitButton: Submit m_CancelButton: Cancel m_InputActionsPerSecond: 10 m_RepeatDelay: 0.5 m_ForceModuleActive: 0 --- !u!114 &1717389274 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717389272} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3} m_Name: m_EditorClassIdentifier: m_FirstSelected: {fileID: 0} m_sendNavigationEvents: 1 m_DragThreshold: 10 --- !u!4 &1717389275 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717389272} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1744602882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1744602883} - component: {fileID: 1744602884} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1744602883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744602882} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1581945048} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1744602884 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744602882} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1771037013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1771037018} - component: {fileID: 1771037017} - component: {fileID: 1771037016} - component: {fileID: 1771037015} - component: {fileID: 1771037014} - component: {fileID: 1771037019} m_Layer: 0 m_Name: bucket (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1771037014 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771037013} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1346058209} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1771037015 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771037013} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1771037016 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771037013} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1771037017 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771037013} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -469 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1771037018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771037013} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.5299988, y: 0.23799992, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1346058209} m_Father: {fileID: 789270102} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1771037019 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771037013} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!1 &1808103855 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1808103856} - component: {fileID: 1808103858} - component: {fileID: 1808103857} m_Layer: 0 m_Name: tree (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1808103856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808103855} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -12.04, y: -6.27, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1809109968} m_Father: {fileID: 1578873998} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1808103857 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808103855} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1809109968} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1808103858 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808103855} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 626 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0.509434, g: 0.509434, b: 0.509434, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 1 --- !u!1 &1809109967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1809109968} - component: {fileID: 1809109969} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1809109968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809109967} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2943, z: 1} m_Children: [] m_Father: {fileID: 1808103856} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1809109969 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809109967} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1826905632 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1826905633} - component: {fileID: 1826905635} - component: {fileID: 1826905634} m_Layer: 0 m_Name: tree (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1826905633 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826905632} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -12, y: 1.75, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1525058238} m_Father: {fileID: 1578873998} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1826905634 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826905632} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1525058238} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1826905635 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826905632} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -175 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0.5, g: 0.49292454, b: 0.49292454, a: 0.77254903} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 1 --- !u!1 &1828131695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1828131696} - component: {fileID: 1828131701} - component: {fileID: 1828131700} - component: {fileID: 1828131699} - component: {fileID: 1828131698} - component: {fileID: 1828131697} m_Layer: 0 m_Name: bucket (41) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1828131696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828131695} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.5200024, y: -3.635, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2133381789} m_Father: {fileID: 789270102} m_RootOrder: 40 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1828131697 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828131695} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &1828131698 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828131695} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 2133381789} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1828131699 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828131695} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1828131700 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828131695} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1828131701 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828131695} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -82 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1856618382 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1856618385} - component: {fileID: 1856618384} - component: {fileID: 1856618383} m_Layer: 0 m_Name: UICamera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!81 &1856618383 AudioListener: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856618382} m_Enabled: 1 --- !u!20 &1856618384 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856618382} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 4 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 60 orthographic: 1 orthographic size: 5 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 1 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!4 &1856618385 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856618382} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 100.7, y: 41.259594, z: -4.5600586} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1857296050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1857296051} - component: {fileID: 1857296052} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1857296051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857296050} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 826132323} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1857296052 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1857296050} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1875111737 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1875111738} - component: {fileID: 1875111739} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1875111738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875111737} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4656, z: 1} m_Children: [] m_Father: {fileID: 1406907913} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1875111739 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1875111737} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: d895a3e2c965b1d489876e7b6659122e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.21960784} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 12.8125, y: 9.65625} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1886634227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1886634229} - component: {fileID: 1886634228} - component: {fileID: 1886634230} m_Layer: 0 m_Name: cyborg m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1886634228 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886634227} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -293 m_Sprite: {fileID: 21300000, guid: c2976dc33c6dba9428a83fa5c4db1f92, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.125, y: 1.75} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1886634229 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886634227} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 3.8987424, y: 2.933, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 864280003} m_Father: {fileID: 0} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1886634230 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886634227} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 864280003} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!1 &1891333706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1891333707} - component: {fileID: 1891333708} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1891333707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891333706} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 389948438} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1891333708 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891333706} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1896371513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1896371514} - component: {fileID: 1896371516} - component: {fileID: 1896371515} m_Layer: 0 m_Name: tree (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1896371514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896371513} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -8.35, y: -4.28, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1698128101} m_Father: {fileID: 1578873998} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1896371515 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896371513} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1698128101} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1896371516 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896371513} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 428 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0.7924528, g: 0.70647913, b: 0.70647913, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 1 --- !u!1 &1900112760 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1900112761} - component: {fileID: 1900112766} - component: {fileID: 1900112765} - component: {fileID: 1900112764} - component: {fileID: 1900112763} - component: {fileID: 1900112762} m_Layer: 0 m_Name: bucket (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1900112761 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900112760} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.4799995, y: -3.1079998, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2083778505} m_Father: {fileID: 789270102} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1900112762 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900112760} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &1900112763 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900112760} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 2083778505} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1900112764 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900112760} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1900112765 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900112760} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1900112766 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900112760} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -135 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1907535903 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1907535904} - component: {fileID: 1907535905} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1907535904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907535903} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2943, z: 1} m_Children: [] m_Father: {fileID: 1993403371} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1907535905 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907535903} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1917618509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1917618510} - component: {fileID: 1917618515} - component: {fileID: 1917618514} - component: {fileID: 1917618513} - component: {fileID: 1917618512} - component: {fileID: 1917618511} m_Layer: 0 m_Name: bucket (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1917618510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917618509} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 3.3899994, y: -2.46, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2017869643} m_Father: {fileID: 789270102} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1917618511 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917618509} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &1917618512 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917618509} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 2017869643} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1917618513 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917618509} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1917618514 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917618509} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1917618515 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917618509} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -200 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1935713718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1935713719} - component: {fileID: 1935713724} - component: {fileID: 1935713723} - component: {fileID: 1935713722} - component: {fileID: 1935713721} - component: {fileID: 1935713720} m_Layer: 0 m_Name: bucket (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1935713719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935713718} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.4799995, y: 0.23799992, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 723816278} m_Father: {fileID: 789270102} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1935713720 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935713718} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &1935713721 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935713718} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 723816278} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &1935713722 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935713718} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &1935713723 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935713718} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &1935713724 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1935713718} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -469 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1945177635 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1945177636} - component: {fileID: 1945177637} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1945177636 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945177635} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 145368950} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1945177637 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945177635} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1949200980 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1949200981} - component: {fileID: 1949200982} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1949200981 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949200980} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.2943, z: 1} m_Children: [] m_Father: {fileID: 1702781890} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1949200982 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949200980} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.23529412} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1951955982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1951955983} - component: {fileID: 1951955984} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1951955983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951955982} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1694780487} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1951955984 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951955982} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &1993403370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1993403371} - component: {fileID: 1993403373} - component: {fileID: 1993403372} m_Layer: 0 m_Name: tree (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1993403371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993403370} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -10.16, y: -6.36, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1907535904} m_Father: {fileID: 1578873998} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1993403372 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993403370} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1907535904} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!212 &1993403373 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993403370} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 636 m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3} m_Color: {r: 0.509434, g: 0.509434, b: 0.509434, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 7.84375, y: 6.9375} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 1 --- !u!1 &2003592888 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2003592889} - component: {fileID: 2003592894} - component: {fileID: 2003592893} - component: {fileID: 2003592892} - component: {fileID: 2003592891} - component: {fileID: 2003592890} m_Layer: 0 m_Name: bucket (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2003592889 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003592888} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 3.3899994, y: -3.635, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 954600505} m_Father: {fileID: 789270102} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2003592890 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003592888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &2003592891 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003592888} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 954600505} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &2003592892 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003592888} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &2003592893 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003592888} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &2003592894 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2003592888} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -82 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &2016191307 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2016191308} - component: {fileID: 2016191313} - component: {fileID: 2016191312} - component: {fileID: 2016191311} - component: {fileID: 2016191310} - component: {fileID: 2016191309} m_Layer: 0 m_Name: bucket (42) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2016191308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016191307} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.6100006, y: -3.635, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 209548591} m_Father: {fileID: 789270102} m_RootOrder: 41 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2016191309 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016191307} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &2016191310 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016191307} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 209548591} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &2016191311 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016191307} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &2016191312 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016191307} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &2016191313 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2016191307} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -82 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &2017869642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2017869643} - component: {fileID: 2017869644} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2017869643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017869642} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1917618510} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2017869644 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017869642} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &2078978982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2078978983} - component: {fileID: 2078978988} - component: {fileID: 2078978987} - component: {fileID: 2078978986} - component: {fileID: 2078978985} - component: {fileID: 2078978984} m_Layer: 0 m_Name: bucket (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2078978983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078978982} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.4799995, y: -0.40999985, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 610667406} m_Father: {fileID: 789270102} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2078978984 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078978982} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &2078978985 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078978982} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 610667406} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &2078978986 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078978982} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &2078978987 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078978982} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &2078978988 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2078978982} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -405 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &2083778504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2083778505} - component: {fileID: 2083778506} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2083778505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083778504} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1900112761} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2083778506 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083778504} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &2099529917 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2099529918} - component: {fileID: 2099529919} m_Layer: 0 m_Name: co2_cloud (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2099529918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099529917} m_LocalRotation: {x: -0, y: -0, z: -0.99999213, w: 0.003976347} m_LocalPosition: {x: 19.22, y: -4.24, z: 0} m_LocalScale: {x: 1.8926, y: 1.8926, z: 1.8926} m_Children: [] m_Father: {fileID: 1578873998} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -179.544} --- !u!212 &2099529919 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099529917} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: -1469522143 m_SortingLayer: 2 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: b9154c822ac1c924ba6f359c690f8311, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 23.4375, y: 15.625} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &2103777676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2103777678} - component: {fileID: 2103777677} - component: {fileID: 2103777679} m_Layer: 0 m_Name: bicycle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &2103777677 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103777676} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -861 m_Sprite: {fileID: 21300000, guid: 52dab49f83ccd8f4895a647210165e85, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 3.125, y: 1.71875} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &2103777678 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103777676} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -4.6, y: 9.610001, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 865193497} m_Father: {fileID: 0} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2103777679 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2103777676} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 865193497} m_Coord: {x: 0, y: 0, z: 0} m_Height: 1 --- !u!1 &2114883496 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2114883497} - component: {fileID: 2114883498} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2114883497 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114883496} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 759472849} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2114883498 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114883496} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &2126951608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2126951609} - component: {fileID: 2126951614} - component: {fileID: 2126951613} - component: {fileID: 2126951612} - component: {fileID: 2126951611} - component: {fileID: 2126951610} m_Layer: 0 m_Name: bucket (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2126951609 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126951608} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.5699978, y: 0.23799992, z: 2.6160765} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1387531137} m_Father: {fileID: 789270102} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2126951610 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126951608} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3} m_Name: m_EditorClassIdentifier: m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!114 &2126951611 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126951608} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3} m_Name: m_EditorClassIdentifier: m_Shadow: {fileID: 1387531137} m_Coord: {x: 0, y: 0, z: 0} m_Height: 0 --- !u!61 &2126951612 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126951608} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: -0.01784563, y: 0.2303307} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.49246758, y: 0.06624408} oldSize: {x: 1.03125, y: 1.25} newSize: {x: 1.03125, y: 1.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 0.80520344, y: 0.4635911} m_EdgeRadius: 0 --- !u!50 &2126951613 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126951608} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 --- !u!212 &2126951614 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126951608} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -469 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &2133381788 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2133381789} - component: {fileID: 2133381790} m_Layer: 0 m_Name: shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2133381789 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133381788} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.4079, z: 1} m_Children: [] m_Father: {fileID: 1828131696} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2133381790 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2133381788} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 601505335 m_SortingLayer: -1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3} m_Color: {r: 0, g: 0, b: 0, a: 0.24705882} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.03125, y: 1.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1001 &626395896917569638 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 626395895623713274, guid: b051608a85cd200468b4be4a6966526f, type: 3} propertyPath: m_RootOrder value: 9 objectReference: {fileID: 0} - target: {fileID: 626395895623713274, guid: b051608a85cd200468b4be4a6966526f, type: 3} propertyPath: m_LocalPosition.x value: 5.41 objectReference: {fileID: 0} - target: {fileID: 626395895623713274, guid: b051608a85cd200468b4be4a6966526f, type: 3} propertyPath: m_LocalPosition.y value: 2.23 objectReference: {fileID: 0} - target: {fileID: 626395895623713274, guid: b051608a85cd200468b4be4a6966526f, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 626395895623713274, guid: b051608a85cd200468b4be4a6966526f, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 626395895623713274, guid: b051608a85cd200468b4be4a6966526f, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 626395895623713274, guid: b051608a85cd200468b4be4a6966526f, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 626395895623713274, guid: b051608a85cd200468b4be4a6966526f, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 626395895623713274, guid: b051608a85cd200468b4be4a6966526f, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 626395895623713274, guid: b051608a85cd200468b4be4a6966526f, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 626395895623713274, guid: b051608a85cd200468b4be4a6966526f, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 626395895623713275, guid: b051608a85cd200468b4be4a6966526f, type: 3} propertyPath: m_Camera value: objectReference: {fileID: 976849206} - target: {fileID: 626395895623713276, guid: b051608a85cd200468b4be4a6966526f, type: 3} propertyPath: m_Name value: astro objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b051608a85cd200468b4be4a6966526f, type: 3} --- !u!1001 &7883860632909510251 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 7883860634438912529, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} propertyPath: m_Name value: broken_piece objectReference: {fileID: 0} - target: {fileID: 7883860634438912529, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} propertyPath: m_RootOrder value: 24 objectReference: {fileID: 0} - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} propertyPath: m_LocalPosition.x value: 14.712371 objectReference: {fileID: 0} - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} propertyPath: m_LocalPosition.y value: 4.2065034 objectReference: {fileID: 0} - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3} --- !u!1001 &8582758514292956423 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 8582758513482715753, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_RootOrder value: 14 objectReference: {fileID: 0} - target: {fileID: 8582758513482715753, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_LocalPosition.x value: 8.14 objectReference: {fileID: 0} - target: {fileID: 8582758513482715753, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_LocalPosition.y value: 8.41 objectReference: {fileID: 0} - target: {fileID: 8582758513482715753, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 8582758513482715753, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 8582758513482715753, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 8582758513482715753, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 8582758513482715753, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 8582758513482715753, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 8582758513482715753, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 8582758513482715753, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 8582758513482715754, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_SortingOrder value: -790 objectReference: {fileID: 0} - target: {fileID: 8582758513482715755, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_Name value: peacemaker objectReference: {fileID: 0} - target: {fileID: 8582758513482715767, guid: 32f108a63fddba54fbcf9b728f232946, type: 3} propertyPath: m_Camera value: objectReference: {fileID: 976849206} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 32f108a63fddba54fbcf9b728f232946, type: 3}