using System.Collections; using System.Collections.Generic; using UnityEngine; public class BattleManager : Singleton { public void Init() { UIManager.Instance.OpenPanel(PanelType.PanelTopSuffBar, null); //UIManager.Instance.OpenPanel(PanelType.PanelBossHpBar, null); //UIManager.Instance.OpenPanel(PanelType.PanelPropBar, null); //UIManager.Instance.OpenPanel(PanelType.PanelWeaponBar, null); } public void Update() { } }