using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TestSorting : MonoBehaviour
{
	//private void Update()
	//{
	//	Vector3 pos = transform.position;
	//	pos.z = pos.y - 5;

	//	if(transform.position.z != pos.z)
	//	{
	//		transform.position = pos;
	//	}
	//}

}