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-rw-r--r--GameCode/AutoAttackLowestHealth.cs17
1 files changed, 0 insertions, 17 deletions
diff --git a/GameCode/AutoAttackLowestHealth.cs b/GameCode/AutoAttackLowestHealth.cs
deleted file mode 100644
index 4db887b..0000000
--- a/GameCode/AutoAttackLowestHealth.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-public class AutoAttackLowestHealth : AutoAttack
-{
- public bool excludeFullHealthTargets = true;
-
- public override TaggedObject FindAutoAttackTarget()
- {
- for (int i = 0; i < targetPriorities.Count; i++)
- {
- TaggedObject taggedObject = targetPriorities[i].FindLowestHealthObjectInRange(base.transform.position, excludeFullHealthTargets);
- if (taggedObject != null)
- {
- return taggedObject;
- }
- }
- return null;
- }
-}