diff options
Diffstat (limited to 'GameCode/LevelUpScreenAnimation.cs')
| -rw-r--r-- | GameCode/LevelUpScreenAnimation.cs | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/GameCode/LevelUpScreenAnimation.cs b/GameCode/LevelUpScreenAnimation.cs deleted file mode 100644 index b0d4476..0000000 --- a/GameCode/LevelUpScreenAnimation.cs +++ /dev/null @@ -1,29 +0,0 @@ -using System.Collections; -using UnityEngine; - -public class LevelUpScreenAnimation : MonoBehaviour -{ - public float animationTime = 0.5f; - - public AnimationCurve scaleCurve; - - public Transform target; - - public void Trigger() - { - StopAllCoroutines(); - StartCoroutine(Animation()); - } - - private IEnumerator Animation() - { - float timer = 0f; - while (timer < animationTime) - { - timer += Time.unscaledDeltaTime; - target.localScale = Vector3.one * scaleCurve.Evaluate(Mathf.InverseLerp(0f, animationTime, timer)); - yield return null; - } - target.localScale = Vector3.one; - } -} |
