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-rw-r--r--GameCode/PerkHpModifyer.cs31
1 files changed, 0 insertions, 31 deletions
diff --git a/GameCode/PerkHpModifyer.cs b/GameCode/PerkHpModifyer.cs
deleted file mode 100644
index 3c7186c..0000000
--- a/GameCode/PerkHpModifyer.cs
+++ /dev/null
@@ -1,31 +0,0 @@
-using UnityEngine;
-
-public class PerkHpModifyer : MonoBehaviour
-{
- public Equippable requiredPerk;
-
- public float hpMultiplyer;
-
- public Hp hp;
-
- private void Start()
- {
- if (PerkManager.IsEquipped(requiredPerk))
- {
- BuildSlot componentInParent = GetComponentInParent<BuildSlot>();
- if ((bool)componentInParent)
- {
- foreach (BuildSlot.Upgrade upgrade in componentInParent.Upgrades)
- {
- foreach (BuildSlot.UpgradeBranch upgradeBranch in upgrade.upgradeBranches)
- {
- upgradeBranch.hpChange = Mathf.RoundToInt((float)upgradeBranch.hpChange * hpMultiplyer);
- }
- }
- }
- hp.maxHp *= hpMultiplyer;
- hp.Heal(float.MaxValue);
- }
- Object.Destroy(this);
- }
-}