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-rw-r--r--GameCode/TFUIEnumMouseCatcher.cs51
1 files changed, 0 insertions, 51 deletions
diff --git a/GameCode/TFUIEnumMouseCatcher.cs b/GameCode/TFUIEnumMouseCatcher.cs
deleted file mode 100644
index e46eb62..0000000
--- a/GameCode/TFUIEnumMouseCatcher.cs
+++ /dev/null
@@ -1,51 +0,0 @@
-using System.Collections.Generic;
-using UnityEngine;
-
-public class TFUIEnumMouseCatcher : ThronefallUIElement
-{
- public List<ThronefallUIElement> focusWhitelist = new List<ThronefallUIElement>();
-
- public GameObject buttons;
-
- private UIFrame targetFrame;
-
- protected override void OnApply()
- {
- }
-
- protected override void OnClear()
- {
- }
-
- protected override void OnFocus()
- {
- buttons.SetActive(value: true);
- targetFrame.onNewFocus.AddListener(ListenForUnfocus);
- }
-
- protected override void OnFocusAndSelect()
- {
- }
-
- protected override void OnHardStateSet(SelectionState selectionState)
- {
- }
-
- protected override void OnSelect()
- {
- }
-
- private void Start()
- {
- targetFrame = GetComponentInParent<UIFrame>();
- }
-
- private void ListenForUnfocus()
- {
- if (!(targetFrame.CurrentFocus == this) && !focusWhitelist.Contains(targetFrame.CurrentFocus))
- {
- buttons.SetActive(value: false);
- targetFrame.onNewFocus.RemoveListener(ListenForUnfocus);
- }
- }
-}