diff options
Diffstat (limited to 'Thronefall_1_0/Decompile/HealthbarMulti.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/HealthbarMulti.cs | 46 |
1 files changed, 0 insertions, 46 deletions
diff --git a/Thronefall_1_0/Decompile/HealthbarMulti.cs b/Thronefall_1_0/Decompile/HealthbarMulti.cs deleted file mode 100644 index 8cfd05a..0000000 --- a/Thronefall_1_0/Decompile/HealthbarMulti.cs +++ /dev/null @@ -1,46 +0,0 @@ -using UnityEngine; - -public class HealthbarMulti : Healthbar -{ - [SerializeField] - private int segments = 10; - - [SerializeField] - private Transform lifes; - - public override void UpdateDisplay() - { - float fillAmount = target.HpPercentage * (float)segments % 1f; - _ = target.HpPercentage * (float)segments % 1f; - int num = Mathf.FloorToInt(target.HpPercentage / (1f / (float)segments)); - for (int i = 0; i < lifes.childCount; i++) - { - lifes.GetChild(i).gameObject.SetActive(num > i); - } - if (target.invulnerable) - { - fillAmount = 1f; - } - if (target.HpPercentage == 1f) - { - canvasParent.SetActive(value: false); - base.enabled = false; - hpLast = 1f; - delayedFill.fillAmount = hpLast; - } - else - { - canvasParent.SetActive(value: true); - base.enabled = true; - } - fill.fillAmount = fillAmount; - if (Mathf.Approximately(fill.fillAmount, 0f)) - { - delayedFill.color = deathFillColor; - } - else - { - delayedFill.color = defaultDelayedFillColor; - } - } -} |
