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Diffstat (limited to 'Thronefall_1_0/Decompile/LevelData.cs')
-rw-r--r--Thronefall_1_0/Decompile/LevelData.cs46
1 files changed, 0 insertions, 46 deletions
diff --git a/Thronefall_1_0/Decompile/LevelData.cs b/Thronefall_1_0/Decompile/LevelData.cs
deleted file mode 100644
index 2f7caa9..0000000
--- a/Thronefall_1_0/Decompile/LevelData.cs
+++ /dev/null
@@ -1,46 +0,0 @@
-using System;
-using System.Collections.Generic;
-
-[Serializable]
-public class LevelData
-{
- public int questsCompleteWhenLastVisitingMap;
-
- public bool beaten;
-
- public int highscore;
-
- public List<int> dayToDayScore = new List<int>();
-
- public List<int> dayToDayNetworth = new List<int>();
-
- public bool beatenBest;
-
- public int highscoreBest;
-
- public List<int> dayToDayScoreBest = new List<int>();
-
- public List<int> dayToDayNetworthBest = new List<int>();
-
- public List<List<Equippable>> levelHasBeenBeatenWith = new List<List<Equippable>>();
-
- public void SaveScoreAndStatsToBestIfBest(bool _endOfMatch)
- {
- beatenBest = beaten || beatenBest;
- if (highscore > highscoreBest)
- {
- highscoreBest = highscore;
- dayToDayScoreBest = new List<int>(dayToDayScore);
- dayToDayNetworthBest = new List<int>(dayToDayNetworth);
- }
- if (_endOfMatch && beaten)
- {
- levelHasBeenBeatenWith.Add(new List<Equippable>(PerkManager.instance.CurrentlyEquipped));
- }
- beaten = false;
- highscore = 0;
- dayToDayScore = new List<int>();
- dayToDayScore.Add(0);
- dayToDayNetworth = new List<int>();
- }
-}