diff options
Diffstat (limited to 'Thronefall_1_0/Decompile/LevelProgressManager.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/LevelProgressManager.cs | 57 |
1 files changed, 0 insertions, 57 deletions
diff --git a/Thronefall_1_0/Decompile/LevelProgressManager.cs b/Thronefall_1_0/Decompile/LevelProgressManager.cs deleted file mode 100644 index 500bf43..0000000 --- a/Thronefall_1_0/Decompile/LevelProgressManager.cs +++ /dev/null @@ -1,57 +0,0 @@ -using UnityEngine; -using UnityEngine.SceneManagement; - -public class LevelProgressManager : MonoBehaviour -{ - public static LevelProgressManager instance; - - [SerializeField] - private SceneNameToLevelData sceneNameToLevelData = new SceneNameToLevelData(); - - public SceneNameToLevelData SceneNameToLevelData => sceneNameToLevelData; - - public bool StartsWithUnderscore(string input) - { - if (string.IsNullOrEmpty(input)) - { - return false; - } - return input[0] == '_'; - } - - private void Awake() - { - if ((bool)instance) - { - Object.Destroy(base.gameObject); - return; - } - instance = this; - Object.DontDestroyOnLoad(base.transform.root.gameObject); - } - - public LevelData GetLevelDataForScene(string _sceneName) - { - if (_sceneName == SceneTransitionManager.instance.levelSelectScene) - { - return null; - } - if (StartsWithUnderscore(_sceneName)) - { - return null; - } - if (sceneNameToLevelData.ContainsKey(_sceneName)) - { - return sceneNameToLevelData[_sceneName]; - } - LevelData levelData = new LevelData(); - sceneNameToLevelData.Add(_sceneName, levelData); - return levelData; - } - - public LevelData GetLevelDataForActiveScene() - { - string sceneName = SceneManager.GetActiveScene().name; - return GetLevelDataForScene(sceneName); - } -} |
