diff options
Diffstat (limited to 'Thronefall_1_0/Decompile/TFUIAudioHelper.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/TFUIAudioHelper.cs | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/Thronefall_1_0/Decompile/TFUIAudioHelper.cs b/Thronefall_1_0/Decompile/TFUIAudioHelper.cs deleted file mode 100644 index 39c293e..0000000 --- a/Thronefall_1_0/Decompile/TFUIAudioHelper.cs +++ /dev/null @@ -1,53 +0,0 @@ -using UnityEngine; - -[RequireComponent(typeof(ThronefallUIElement))] -public class TFUIAudioHelper : MonoBehaviour -{ - public bool playOnColdSelect; - - public ThronefallAudioManager.AudioOneShot onSelect = ThronefallAudioManager.AudioOneShot.ButtonSelect; - - public ThronefallAudioManager.AudioOneShot onApply = ThronefallAudioManager.AudioOneShot.ButtonApply; - - private ThronefallUIElement tfui; - - private bool selected - { - get - { - if (tfui.CurrentState == ThronefallUIElement.SelectionState.Selected || tfui.CurrentState == ThronefallUIElement.SelectionState.FocussedAndSelected) - { - if (tfui.PreviousState != ThronefallUIElement.SelectionState.FocussedAndSelected) - { - return tfui.PreviousState != ThronefallUIElement.SelectionState.Selected; - } - return false; - } - return false; - } - } - - private void Start() - { - tfui = GetComponent<ThronefallUIElement>(); - tfui.onApply.AddListener(PlayApply); - tfui.onSelectionStateChange.AddListener(PlaySelect); - if (selected && playOnColdSelect) - { - PlaySelect(); - } - } - - private void PlayApply() - { - ThronefallAudioManager.Oneshot(onApply); - } - - private void PlaySelect() - { - if (selected) - { - ThronefallAudioManager.Oneshot(onSelect); - } - } -} |
