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Diffstat (limited to 'Thronefall_1_0/Decompile/WaveCountPopUp.cs')
-rw-r--r--Thronefall_1_0/Decompile/WaveCountPopUp.cs77
1 files changed, 0 insertions, 77 deletions
diff --git a/Thronefall_1_0/Decompile/WaveCountPopUp.cs b/Thronefall_1_0/Decompile/WaveCountPopUp.cs
deleted file mode 100644
index cf4b150..0000000
--- a/Thronefall_1_0/Decompile/WaveCountPopUp.cs
+++ /dev/null
@@ -1,77 +0,0 @@
-using System.Collections;
-using TMPro;
-using UnityEngine;
-
-public class WaveCountPopUp : MonoBehaviour, DayNightCycle.IDaytimeSensitive
-{
- public GameObject popup;
-
- public AnimationCurve scaleCurve;
-
- public float animationTime = 0.75f;
-
- public float initialDelay = 0.5f;
-
- public float showTime = 3f;
-
- public TextMeshProUGUI targetText;
-
- private bool inAnimation;
-
- private void Start()
- {
- popup.SetActive(value: false);
- DayNightCycle.Instance.RegisterDaytimeSensitiveObject(this);
- }
-
- public void OnDawn_AfterSunrise()
- {
- }
-
- public void OnDawn_BeforeSunrise()
- {
- }
-
- public void OnDusk()
- {
- if (!inAnimation)
- {
- StartCoroutine(PopUpAnimation());
- }
- }
-
- private IEnumerator PopUpAnimation()
- {
- inAnimation = true;
- popup.SetActive(value: true);
- popup.transform.localScale = Vector3.zero;
- float timer2 = 0f;
- yield return new WaitForSeconds(initialDelay);
- targetText.text = "<style=Body Numerals>" + (EnemySpawner.instance.Wavenumber + 1) + "</style><style=Body Bold>/</style><style=Body Numerals>" + EnemySpawner.instance.WaveCount;
- StartCoroutine(PlaySoundDelayed());
- while (timer2 < animationTime)
- {
- timer2 += Time.deltaTime;
- popup.transform.localScale = Vector3.one * scaleCurve.Evaluate(Mathf.InverseLerp(0f, animationTime, timer2));
- yield return null;
- }
- popup.transform.localScale = Vector3.one;
- yield return new WaitForSeconds(showTime);
- timer2 = 0f;
- while (timer2 < animationTime)
- {
- timer2 += Time.deltaTime;
- popup.transform.localScale = Vector3.one * scaleCurve.Evaluate(Mathf.InverseLerp(animationTime, 0f, timer2));
- yield return null;
- }
- popup.transform.localScale = Vector3.zero;
- popup.SetActive(value: false);
- inAnimation = false;
- }
-
- private IEnumerator PlaySoundDelayed()
- {
- yield return new WaitForSeconds(0.1f);
- ThronefallAudioManager.Oneshot(ThronefallAudioManager.AudioOneShot.ShowWaveCount);
- }
-}