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path: root/Thronefall_1_0/GameCode/Coinslot.cs
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Diffstat (limited to 'Thronefall_1_0/GameCode/Coinslot.cs')
-rw-r--r--Thronefall_1_0/GameCode/Coinslot.cs76
1 files changed, 0 insertions, 76 deletions
diff --git a/Thronefall_1_0/GameCode/Coinslot.cs b/Thronefall_1_0/GameCode/Coinslot.cs
deleted file mode 100644
index 4a505f1..0000000
--- a/Thronefall_1_0/GameCode/Coinslot.cs
+++ /dev/null
@@ -1,76 +0,0 @@
-using MoreMountains.Feedbacks;
-using UnityEngine;
-
-public class Coinslot : MonoBehaviour
-{
- public Transform fillTarget;
-
- public AnimationCurve fillCurve;
-
- public MMF_Player fullFeedback;
-
- public MMF_Player deniedFeedback;
-
- public MMF_Player appearFeedback;
-
- public MMF_Player disappearFeedback;
-
- public MMF_Player fullCompleteFeedback;
-
- private float fill01;
-
- public bool isFull => fill01 >= 1f;
-
- public float CurrentFill01 => fill01;
-
- public bool AddFill(float percentage, bool isLastCoin)
- {
- fill01 += percentage;
- fillTarget.localScale = Vector3.one * fillCurve.Evaluate(Mathf.Clamp01(fill01));
- if (isFull)
- {
- if (!isLastCoin)
- {
- fullFeedback.PlayFeedbacks();
- }
- else
- {
- fullCompleteFeedback.PlayFeedbacks();
- }
- return true;
- }
- return false;
- }
-
- public void SetEmpty()
- {
- fill01 = 0f;
- fillTarget.localScale = Vector3.zero;
- }
-
- public void PlayDeny()
- {
- deniedFeedback.PlayFeedbacks();
- }
-
- public void Appear()
- {
- fullFeedback.StopFeedbacks();
- deniedFeedback.StopFeedbacks();
- appearFeedback.StopFeedbacks();
- disappearFeedback.StopFeedbacks();
- fill01 = 0f;
- fillTarget.localScale = Vector3.zero;
- base.transform.localScale = Vector3.zero;
- appearFeedback.PlayFeedbacks();
- }
-
- public void Disappear()
- {
- fullFeedback.StopFeedbacks();
- deniedFeedback.StopFeedbacks();
- appearFeedback.StopFeedbacks();
- disappearFeedback.StopFeedbacks();
- disappearFeedback.PlayFeedbacks();
- }
-}