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Diffstat (limited to 'Thronefall_1_0/GameCode/LvlSelectTabButton.cs')
-rw-r--r--Thronefall_1_0/GameCode/LvlSelectTabButton.cs51
1 files changed, 0 insertions, 51 deletions
diff --git a/Thronefall_1_0/GameCode/LvlSelectTabButton.cs b/Thronefall_1_0/GameCode/LvlSelectTabButton.cs
deleted file mode 100644
index 45f6b60..0000000
--- a/Thronefall_1_0/GameCode/LvlSelectTabButton.cs
+++ /dev/null
@@ -1,51 +0,0 @@
-using UnityEngine;
-using UnityEngine.EventSystems;
-using UnityEngine.UI;
-
-public class LvlSelectTabButton : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
-{
- public int tabNumber;
-
- private bool mouseIsOver;
-
- private Color colorBasic;
-
- private Image image;
-
- [SerializeField]
- private Color hoverColor;
-
- [SerializeField]
- private Color selectedColor;
-
- public bool selected;
-
- private void Start()
- {
- image = GetComponent<Image>();
- colorBasic = image.color;
- }
-
- public void OnPointerEnter(PointerEventData eventData)
- {
- mouseIsOver = true;
- }
-
- public void OnPointerExit(PointerEventData eventData)
- {
- mouseIsOver = false;
- }
-
- private void Update()
- {
- image.color = (mouseIsOver ? hoverColor : colorBasic);
- if (selected)
- {
- image.color = selectedColor;
- }
- if (Input.GetMouseButtonDown(0))
- {
- _ = mouseIsOver;
- }
- }
-}