summaryrefslogtreecommitdiff
path: root/Thronefall_1_57/Decompile/Ara/ElectricalArc.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Thronefall_1_57/Decompile/Ara/ElectricalArc.cs')
-rw-r--r--Thronefall_1_57/Decompile/Ara/ElectricalArc.cs57
1 files changed, 0 insertions, 57 deletions
diff --git a/Thronefall_1_57/Decompile/Ara/ElectricalArc.cs b/Thronefall_1_57/Decompile/Ara/ElectricalArc.cs
deleted file mode 100644
index 14ff239..0000000
--- a/Thronefall_1_57/Decompile/Ara/ElectricalArc.cs
+++ /dev/null
@@ -1,57 +0,0 @@
-using System;
-using UnityEngine;
-
-namespace Ara;
-
-[RequireComponent(typeof(AraTrail))]
-public class ElectricalArc : MonoBehaviour
-{
- private AraTrail trail;
-
- public Transform source;
-
- public Transform target;
-
- public int points = 20;
-
- public float burstInterval = 0.5f;
-
- public float burstRandom = 0.2f;
-
- public float speedRandom = 2f;
-
- public float positionRandom = 0.1f;
-
- private float accum;
-
- private void OnEnable()
- {
- trail = GetComponent<AraTrail>();
- trail.emit = false;
- }
-
- private void Update()
- {
- accum += Time.deltaTime;
- if (accum >= burstInterval)
- {
- ChangeArc();
- accum = (0f - burstInterval) * UnityEngine.Random.value * burstRandom;
- }
- }
-
- private void ChangeArc()
- {
- trail.points.Clear();
- if (source != null && target != null)
- {
- for (int i = 0; i < points; i++)
- {
- float num = (float)i / (float)(points - 1);
- float num2 = Mathf.Sin(num * MathF.PI);
- Vector3 vector = Vector3.Lerp(source.position, target.position, num);
- trail.points.Add(new AraTrail.Point(vector + UnityEngine.Random.onUnitSphere * positionRandom * num2, UnityEngine.Random.onUnitSphere * speedRandom * num2, Vector3.up, Vector3.forward, Color.white, 1f, 0f, burstInterval * 2f));
- }
- }
- }
-}