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Diffstat (limited to 'Thronefall_1_57/Decompile/I2.Loc/EventCallback.cs')
-rw-r--r--Thronefall_1_57/Decompile/I2.Loc/EventCallback.cs29
1 files changed, 29 insertions, 0 deletions
diff --git a/Thronefall_1_57/Decompile/I2.Loc/EventCallback.cs b/Thronefall_1_57/Decompile/I2.Loc/EventCallback.cs
new file mode 100644
index 0000000..e0d63c6
--- /dev/null
+++ b/Thronefall_1_57/Decompile/I2.Loc/EventCallback.cs
@@ -0,0 +1,29 @@
+using System;
+using UnityEngine;
+
+namespace I2.Loc;
+
+[Serializable]
+public class EventCallback
+{
+ public MonoBehaviour Target;
+
+ public string MethodName = string.Empty;
+
+ public void Execute(UnityEngine.Object Sender = null)
+ {
+ if (HasCallback() && Application.isPlaying)
+ {
+ Target.gameObject.SendMessage(MethodName, Sender, SendMessageOptions.DontRequireReceiver);
+ }
+ }
+
+ public bool HasCallback()
+ {
+ if (Target != null)
+ {
+ return !string.IsNullOrEmpty(MethodName);
+ }
+ return false;
+ }
+}