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Diffstat (limited to 'Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget.cs')
-rw-r--r--Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget.cs25
1 files changed, 25 insertions, 0 deletions
diff --git a/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget.cs b/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget.cs
new file mode 100644
index 0000000..a746e60
--- /dev/null
+++ b/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget.cs
@@ -0,0 +1,25 @@
+using UnityEngine;
+
+namespace I2.Loc;
+
+public abstract class LocalizeTarget<T> : ILocalizeTarget where T : Object
+{
+ public T mTarget;
+
+ public override bool IsValid(Localize cmp)
+ {
+ if ((Object)mTarget != (Object)null)
+ {
+ Component component = mTarget as Component;
+ if (component != null && component.gameObject != cmp.gameObject)
+ {
+ mTarget = null;
+ }
+ }
+ if ((Object)mTarget == (Object)null)
+ {
+ mTarget = cmp.GetComponent<T>();
+ }
+ return (Object)mTarget != (Object)null;
+ }
+}