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path: root/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityUI_Image.cs
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Diffstat (limited to 'Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityUI_Image.cs')
-rw-r--r--Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityUI_Image.cs70
1 files changed, 70 insertions, 0 deletions
diff --git a/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityUI_Image.cs b/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityUI_Image.cs
new file mode 100644
index 0000000..4270743
--- /dev/null
+++ b/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget_UnityUI_Image.cs
@@ -0,0 +1,70 @@
+using UnityEngine;
+using UnityEngine.UI;
+
+namespace I2.Loc;
+
+public class LocalizeTarget_UnityUI_Image : LocalizeTarget<Image>
+{
+ static LocalizeTarget_UnityUI_Image()
+ {
+ AutoRegister();
+ }
+
+ [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
+ private static void AutoRegister()
+ {
+ LocalizationManager.RegisterTarget(new LocalizeTargetDesc_Type<Image, LocalizeTarget_UnityUI_Image>
+ {
+ Name = "Image",
+ Priority = 100
+ });
+ }
+
+ public override bool CanUseSecondaryTerm()
+ {
+ return false;
+ }
+
+ public override bool AllowMainTermToBeRTL()
+ {
+ return false;
+ }
+
+ public override bool AllowSecondTermToBeRTL()
+ {
+ return false;
+ }
+
+ public override eTermType GetPrimaryTermType(Localize cmp)
+ {
+ if (!(mTarget.sprite == null))
+ {
+ return eTermType.Sprite;
+ }
+ return eTermType.Texture;
+ }
+
+ public override eTermType GetSecondaryTermType(Localize cmp)
+ {
+ return eTermType.Text;
+ }
+
+ public override void GetFinalTerms(Localize cmp, string Main, string Secondary, out string primaryTerm, out string secondaryTerm)
+ {
+ primaryTerm = (mTarget.mainTexture ? mTarget.mainTexture.name : "");
+ if (mTarget.sprite != null && mTarget.sprite.name != primaryTerm)
+ {
+ primaryTerm = primaryTerm + "." + mTarget.sprite.name;
+ }
+ secondaryTerm = null;
+ }
+
+ public override void DoLocalize(Localize cmp, string mainTranslation, string secondaryTranslation)
+ {
+ Sprite sprite = mTarget.sprite;
+ if (sprite == null || sprite.name != mainTranslation)
+ {
+ mTarget.sprite = cmp.FindTranslatedObject<Sprite>(mainTranslation);
+ }
+ }
+}