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-rw-r--r--Thronefall_1_57/Thronefall/I2.Loc/LocalizeTarget_UnityStandard_Child.cs76
1 files changed, 76 insertions, 0 deletions
diff --git a/Thronefall_1_57/Thronefall/I2.Loc/LocalizeTarget_UnityStandard_Child.cs b/Thronefall_1_57/Thronefall/I2.Loc/LocalizeTarget_UnityStandard_Child.cs
new file mode 100644
index 0000000..da89189
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+++ b/Thronefall_1_57/Thronefall/I2.Loc/LocalizeTarget_UnityStandard_Child.cs
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+using UnityEngine;
+
+namespace I2.Loc;
+
+public class LocalizeTarget_UnityStandard_Child : LocalizeTarget<GameObject>
+{
+ static LocalizeTarget_UnityStandard_Child()
+ {
+ AutoRegister();
+ }
+
+ [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
+ private static void AutoRegister()
+ {
+ LocalizationManager.RegisterTarget(new LocalizeTargetDesc_Child
+ {
+ Name = "Child",
+ Priority = 200
+ });
+ }
+
+ public override bool IsValid(Localize cmp)
+ {
+ return cmp.transform.childCount > 1;
+ }
+
+ public override eTermType GetPrimaryTermType(Localize cmp)
+ {
+ return eTermType.GameObject;
+ }
+
+ public override eTermType GetSecondaryTermType(Localize cmp)
+ {
+ return eTermType.Text;
+ }
+
+ public override bool CanUseSecondaryTerm()
+ {
+ return false;
+ }
+
+ public override bool AllowMainTermToBeRTL()
+ {
+ return false;
+ }
+
+ public override bool AllowSecondTermToBeRTL()
+ {
+ return false;
+ }
+
+ public override void GetFinalTerms(Localize cmp, string Main, string Secondary, out string primaryTerm, out string secondaryTerm)
+ {
+ primaryTerm = cmp.name;
+ secondaryTerm = null;
+ }
+
+ public override void DoLocalize(Localize cmp, string mainTranslation, string secondaryTranslation)
+ {
+ if (!string.IsNullOrEmpty(mainTranslation))
+ {
+ Transform transform = cmp.transform;
+ string text = mainTranslation;
+ int num = mainTranslation.LastIndexOfAny(LanguageSourceData.CategorySeparators);
+ if (num >= 0)
+ {
+ text = text.Substring(num + 1);
+ }
+ for (int i = 0; i < transform.childCount; i++)
+ {
+ Transform child = transform.GetChild(i);
+ child.gameObject.SetActive(child.name == text);
+ }
+ }
+ }
+}