diff options
Diffstat (limited to 'Thronefall_1_57/Thronefall/Thronefall/NightPreviewElement.cs')
| -rw-r--r-- | Thronefall_1_57/Thronefall/Thronefall/NightPreviewElement.cs | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/Thronefall_1_57/Thronefall/Thronefall/NightPreviewElement.cs b/Thronefall_1_57/Thronefall/Thronefall/NightPreviewElement.cs deleted file mode 100644 index 6171da0..0000000 --- a/Thronefall_1_57/Thronefall/Thronefall/NightPreviewElement.cs +++ /dev/null @@ -1,42 +0,0 @@ -using System.Collections.Generic; -using System.Linq; -using TMPro; -using UnityEngine; -using UnityEngine.UI; - -public class NightPreviewElement : MonoBehaviour -{ - public TFUIEnemy enemyTFUIPrefab; - - public TextMeshProUGUI number; - - public List<TFUIEnemy> enemyTFUIs = new List<TFUIEnemy>(); - - public void SetData(WaveInfo info) - { - foreach (TFUIEnemy enemyTFUI in enemyTFUIs) - { - enemyTFUI.gameObject.SetActive(value: false); - } - int num = info.enemies.Count - enemyTFUIs.Count; - for (int i = 0; i < num; i++) - { - enemyTFUIs.Add(Object.Instantiate(enemyTFUIPrefab, base.transform)); - } - info.enemies = info.enemies.OrderBy((WaveEnemyInfo o) => o.enemyCount).ToList(); - for (int j = 0; j < info.enemies.Count; j++) - { - enemyTFUIs[j].gameObject.SetActive(value: true); - enemyTFUIs[j].SetDataSimple(info.enemies[j]); - } - number.text = info.waveNumber + "."; - Canvas.ForceUpdateCanvases(); - GetComponent<HorizontalLayoutGroup>().SetLayoutHorizontal(); - } - - private void OnEnable() - { - Canvas.ForceUpdateCanvases(); - GetComponent<HorizontalLayoutGroup>().SetLayoutHorizontal(); - } -} |
