From c5f145786f4c6d2fe4bea831dfc16e52228920a5 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:05:01 +0800 Subject: * move --- GameCode/CameraController.cs | 56 -------------------------------------------- 1 file changed, 56 deletions(-) delete mode 100644 GameCode/CameraController.cs (limited to 'GameCode/CameraController.cs') diff --git a/GameCode/CameraController.cs b/GameCode/CameraController.cs deleted file mode 100644 index a95b27b..0000000 --- a/GameCode/CameraController.cs +++ /dev/null @@ -1,56 +0,0 @@ -using System.Collections; -using UnityEngine; - -public class CameraController : MonoBehaviour -{ - public static CameraController instance; - - public AnimationCurve shakeCurve; - - public float shakeDuration = 1f; - - public float shakeScaleFactor = -1f; - - private Camera targetCamera; - - private float initialScale; - - private bool initialized; - - private void Awake() - { - if (instance != null) - { - Debug.LogWarning("More than one camera controller in the scene."); - } - instance = this; - } - - private void Start() - { - targetCamera = Camera.main; - initialScale = targetCamera.orthographicSize; - initialized = true; - } - - public void ShakePunch() - { - if (initialized) - { - StopAllCoroutines(); - StartCoroutine(ExecuteShake(shakeScaleFactor, shakeDuration)); - } - } - - private IEnumerator ExecuteShake(float scale, float duration) - { - float timer = 0f; - while (timer <= duration) - { - timer += Time.deltaTime; - targetCamera.orthographicSize = initialScale + shakeCurve.Evaluate(timer / duration) * scale; - yield return null; - } - targetCamera.orthographicSize = initialScale; - } -} -- cgit v1.1-26-g67d0