From 7f493f682503f5186308de7b8f74b5b49233cfe4 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Thu, 2 Nov 2023 11:51:31 +0800 Subject: +init --- GameCode/EndOfMatchUI.cs | 39 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 GameCode/EndOfMatchUI.cs (limited to 'GameCode/EndOfMatchUI.cs') diff --git a/GameCode/EndOfMatchUI.cs b/GameCode/EndOfMatchUI.cs new file mode 100644 index 0000000..2dac632 --- /dev/null +++ b/GameCode/EndOfMatchUI.cs @@ -0,0 +1,39 @@ +using TMPro; +using UnityEngine; + +public class EndOfMatchUI : MonoBehaviour +{ + public GameObject victoryScreen; + + public GameObject defeatScreen; + + public TextMeshProUGUI scorePanel; + + private void Start() + { + victoryScreen.SetActive(value: false); + defeatScreen.SetActive(value: false); + scorePanel.gameObject.SetActive(value: false); + if ((bool)LocalGamestate.Instance) + { + LocalGamestate.Instance.OnGameStateChange.AddListener(GamestateHasChanged); + } + } + + private void GamestateHasChanged() + { + switch (LocalGamestate.Instance.CurrentState) + { + case LocalGamestate.State.AfterMatchDefeat: + defeatScreen.SetActive(value: true); + scorePanel.gameObject.SetActive(value: true); + scorePanel.text = "score: " + ScoreManager.Instance.CurrentScore; + break; + case LocalGamestate.State.AfterMatchVictory: + victoryScreen.SetActive(value: true); + scorePanel.gameObject.SetActive(value: true); + scorePanel.text = "score: " + ScoreManager.Instance.CurrentScore; + break; + } + } +} -- cgit v1.1-26-g67d0