From c5f145786f4c6d2fe4bea831dfc16e52228920a5 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:05:01 +0800 Subject: * move --- GameCode/EndOfMatchUI.cs | 39 --------------------------------------- 1 file changed, 39 deletions(-) delete mode 100644 GameCode/EndOfMatchUI.cs (limited to 'GameCode/EndOfMatchUI.cs') diff --git a/GameCode/EndOfMatchUI.cs b/GameCode/EndOfMatchUI.cs deleted file mode 100644 index 2dac632..0000000 --- a/GameCode/EndOfMatchUI.cs +++ /dev/null @@ -1,39 +0,0 @@ -using TMPro; -using UnityEngine; - -public class EndOfMatchUI : MonoBehaviour -{ - public GameObject victoryScreen; - - public GameObject defeatScreen; - - public TextMeshProUGUI scorePanel; - - private void Start() - { - victoryScreen.SetActive(value: false); - defeatScreen.SetActive(value: false); - scorePanel.gameObject.SetActive(value: false); - if ((bool)LocalGamestate.Instance) - { - LocalGamestate.Instance.OnGameStateChange.AddListener(GamestateHasChanged); - } - } - - private void GamestateHasChanged() - { - switch (LocalGamestate.Instance.CurrentState) - { - case LocalGamestate.State.AfterMatchDefeat: - defeatScreen.SetActive(value: true); - scorePanel.gameObject.SetActive(value: true); - scorePanel.text = "score: " + ScoreManager.Instance.CurrentScore; - break; - case LocalGamestate.State.AfterMatchVictory: - victoryScreen.SetActive(value: true); - scorePanel.gameObject.SetActive(value: true); - scorePanel.text = "score: " + ScoreManager.Instance.CurrentScore; - break; - } - } -} -- cgit v1.1-26-g67d0