From 7f493f682503f5186308de7b8f74b5b49233cfe4 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Thu, 2 Nov 2023 11:51:31 +0800 Subject: +init --- GameCode/LevelData.cs | 46 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 GameCode/LevelData.cs (limited to 'GameCode/LevelData.cs') diff --git a/GameCode/LevelData.cs b/GameCode/LevelData.cs new file mode 100644 index 0000000..2f7caa9 --- /dev/null +++ b/GameCode/LevelData.cs @@ -0,0 +1,46 @@ +using System; +using System.Collections.Generic; + +[Serializable] +public class LevelData +{ + public int questsCompleteWhenLastVisitingMap; + + public bool beaten; + + public int highscore; + + public List dayToDayScore = new List(); + + public List dayToDayNetworth = new List(); + + public bool beatenBest; + + public int highscoreBest; + + public List dayToDayScoreBest = new List(); + + public List dayToDayNetworthBest = new List(); + + public List> levelHasBeenBeatenWith = new List>(); + + public void SaveScoreAndStatsToBestIfBest(bool _endOfMatch) + { + beatenBest = beaten || beatenBest; + if (highscore > highscoreBest) + { + highscoreBest = highscore; + dayToDayScoreBest = new List(dayToDayScore); + dayToDayNetworthBest = new List(dayToDayNetworth); + } + if (_endOfMatch && beaten) + { + levelHasBeenBeatenWith.Add(new List(PerkManager.instance.CurrentlyEquipped)); + } + beaten = false; + highscore = 0; + dayToDayScore = new List(); + dayToDayScore.Add(0); + dayToDayNetworth = new List(); + } +} -- cgit v1.1-26-g67d0