From c5f145786f4c6d2fe4bea831dfc16e52228920a5 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:05:01 +0800 Subject: * move --- GameCode/LevelData.cs | 46 ---------------------------------------------- 1 file changed, 46 deletions(-) delete mode 100644 GameCode/LevelData.cs (limited to 'GameCode/LevelData.cs') diff --git a/GameCode/LevelData.cs b/GameCode/LevelData.cs deleted file mode 100644 index 2f7caa9..0000000 --- a/GameCode/LevelData.cs +++ /dev/null @@ -1,46 +0,0 @@ -using System; -using System.Collections.Generic; - -[Serializable] -public class LevelData -{ - public int questsCompleteWhenLastVisitingMap; - - public bool beaten; - - public int highscore; - - public List dayToDayScore = new List(); - - public List dayToDayNetworth = new List(); - - public bool beatenBest; - - public int highscoreBest; - - public List dayToDayScoreBest = new List(); - - public List dayToDayNetworthBest = new List(); - - public List> levelHasBeenBeatenWith = new List>(); - - public void SaveScoreAndStatsToBestIfBest(bool _endOfMatch) - { - beatenBest = beaten || beatenBest; - if (highscore > highscoreBest) - { - highscoreBest = highscore; - dayToDayScoreBest = new List(dayToDayScore); - dayToDayNetworthBest = new List(dayToDayNetworth); - } - if (_endOfMatch && beaten) - { - levelHasBeenBeatenWith.Add(new List(PerkManager.instance.CurrentlyEquipped)); - } - beaten = false; - highscore = 0; - dayToDayScore = new List(); - dayToDayScore.Add(0); - dayToDayNetworth = new List(); - } -} -- cgit v1.1-26-g67d0