From 7f493f682503f5186308de7b8f74b5b49233cfe4 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Thu, 2 Nov 2023 11:51:31 +0800 Subject: +init --- GameCode/MillRotor.cs | 44 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 GameCode/MillRotor.cs (limited to 'GameCode/MillRotor.cs') diff --git a/GameCode/MillRotor.cs b/GameCode/MillRotor.cs new file mode 100644 index 0000000..b2ddb0e --- /dev/null +++ b/GameCode/MillRotor.cs @@ -0,0 +1,44 @@ +using UnityEngine; + +public class MillRotor : MonoBehaviour +{ + public float rotationSpeed = 90f; + + private float acceleration = 10f; + + private float currentSpeed; + + private DayNightCycle daynight; + + private void Start() + { + daynight = DayNightCycle.Instance; + } + + private void Update() + { + if (daynight.CurrentTimestate == DayNightCycle.Timestate.Day) + { + if (currentSpeed < rotationSpeed) + { + currentSpeed += acceleration * Time.deltaTime; + } + if (currentSpeed > rotationSpeed) + { + currentSpeed = rotationSpeed; + } + } + else if (daynight.CurrentTimestate == DayNightCycle.Timestate.Night) + { + if (currentSpeed > 0f) + { + currentSpeed -= acceleration * Time.deltaTime; + } + if (currentSpeed < 0f) + { + currentSpeed = 0f; + } + } + base.transform.Rotate(0f, currentSpeed * Time.deltaTime, 0f, Space.Self); + } +} -- cgit v1.1-26-g67d0