From c5f145786f4c6d2fe4bea831dfc16e52228920a5 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:05:01 +0800 Subject: * move --- GameCode/PlayerAttack.cs | 30 ------------------------------ 1 file changed, 30 deletions(-) delete mode 100644 GameCode/PlayerAttack.cs (limited to 'GameCode/PlayerAttack.cs') diff --git a/GameCode/PlayerAttack.cs b/GameCode/PlayerAttack.cs deleted file mode 100644 index a3f84ef..0000000 --- a/GameCode/PlayerAttack.cs +++ /dev/null @@ -1,30 +0,0 @@ -using Rewired; -using UnityEngine; - -public class PlayerAttack : MonoBehaviour -{ - public AttackCooldownAnimation ui; - - private ManualAttack attack; - - private Player input; - - private void Start() - { - input = ReInput.players.GetPlayer(0); - } - - private void Update() - { - if ((bool)attack) - { - attack.Tick(); - ui.SetCurrentCooldownPercentage(attack.CooldownPercentage); - } - } - - public void AssignManualAttack(ManualAttack target) - { - attack = target; - } -} -- cgit v1.1-26-g67d0