From 7f493f682503f5186308de7b8f74b5b49233cfe4 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Thu, 2 Nov 2023 11:51:31 +0800 Subject: +init --- GameCode/RevivePanel.cs | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 GameCode/RevivePanel.cs (limited to 'GameCode/RevivePanel.cs') diff --git a/GameCode/RevivePanel.cs b/GameCode/RevivePanel.cs new file mode 100644 index 0000000..d1e6c6e --- /dev/null +++ b/GameCode/RevivePanel.cs @@ -0,0 +1,29 @@ +using MPUIKIT; +using TMPro; +using UnityEngine; + +public class RevivePanel : MonoBehaviour +{ + public GameObject revivePanel; + + public TMP_Text counterText; + + public MPImage fill; + + public AutoRevive playerReviveComponent; + + private void Update() + { + float timeTillRevive = playerReviveComponent.TimeTillRevive; + if (timeTillRevive > 0f && LocalGamestate.Instance.CurrentState == LocalGamestate.State.InMatch) + { + revivePanel.SetActive(value: true); + counterText.text = Mathf.Floor(timeTillRevive).ToString(); + fill.fillAmount = Mathf.InverseLerp(playerReviveComponent.reviveAfterBeingKnockedOutFor, 0f, timeTillRevive); + } + else + { + revivePanel.SetActive(value: false); + } + } +} -- cgit v1.1-26-g67d0