From 7f493f682503f5186308de7b8f74b5b49233cfe4 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Thu, 2 Nov 2023 11:51:31 +0800 Subject: +init --- GameCode/ScaleAnimation.cs | 42 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 GameCode/ScaleAnimation.cs (limited to 'GameCode/ScaleAnimation.cs') diff --git a/GameCode/ScaleAnimation.cs b/GameCode/ScaleAnimation.cs new file mode 100644 index 0000000..4cd8dd7 --- /dev/null +++ b/GameCode/ScaleAnimation.cs @@ -0,0 +1,42 @@ +using System.Collections; +using UnityEngine; + +public class ScaleAnimation : OneShotAnimationBase +{ + public AnimationCurve curve; + + public float duration = 0.75f; + + public float targetScale; + + public Transform transformToAnimate; + + private float initialScale = 1f; + + private void Start() + { + initialScale = transformToAnimate.localScale.x; + } + + private IEnumerator Animate() + { + transformToAnimate.localScale = Vector3.one * initialScale; + float timer = 0f; + while (timer < duration) + { + transformToAnimate.localScale = Vector3.one * Mathf.Lerp(initialScale, targetScale, curve.Evaluate(timer / duration)); + timer += Time.deltaTime; + yield return null; + } + transformToAnimate.localScale = Vector3.one * Mathf.Lerp(initialScale, targetScale, curve.Evaluate(timer / duration)); + } + + public override void Trigger() + { + if (base.gameObject.activeInHierarchy) + { + StopAllCoroutines(); + StartCoroutine(Animate()); + } + } +} -- cgit v1.1-26-g67d0