From c5f145786f4c6d2fe4bea831dfc16e52228920a5 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:05:01 +0800 Subject: * move --- GameCode/ScaleAnimation.cs | 42 ------------------------------------------ 1 file changed, 42 deletions(-) delete mode 100644 GameCode/ScaleAnimation.cs (limited to 'GameCode/ScaleAnimation.cs') diff --git a/GameCode/ScaleAnimation.cs b/GameCode/ScaleAnimation.cs deleted file mode 100644 index 4cd8dd7..0000000 --- a/GameCode/ScaleAnimation.cs +++ /dev/null @@ -1,42 +0,0 @@ -using System.Collections; -using UnityEngine; - -public class ScaleAnimation : OneShotAnimationBase -{ - public AnimationCurve curve; - - public float duration = 0.75f; - - public float targetScale; - - public Transform transformToAnimate; - - private float initialScale = 1f; - - private void Start() - { - initialScale = transformToAnimate.localScale.x; - } - - private IEnumerator Animate() - { - transformToAnimate.localScale = Vector3.one * initialScale; - float timer = 0f; - while (timer < duration) - { - transformToAnimate.localScale = Vector3.one * Mathf.Lerp(initialScale, targetScale, curve.Evaluate(timer / duration)); - timer += Time.deltaTime; - yield return null; - } - transformToAnimate.localScale = Vector3.one * Mathf.Lerp(initialScale, targetScale, curve.Evaluate(timer / duration)); - } - - public override void Trigger() - { - if (base.gameObject.activeInHierarchy) - { - StopAllCoroutines(); - StartCoroutine(Animate()); - } - } -} -- cgit v1.1-26-g67d0