From 7f493f682503f5186308de7b8f74b5b49233cfe4 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Thu, 2 Nov 2023 11:51:31 +0800 Subject: +init --- GameCode/SelfDestructWhenInRangeOf.cs | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 GameCode/SelfDestructWhenInRangeOf.cs (limited to 'GameCode/SelfDestructWhenInRangeOf.cs') diff --git a/GameCode/SelfDestructWhenInRangeOf.cs b/GameCode/SelfDestructWhenInRangeOf.cs new file mode 100644 index 0000000..8ab0e29 --- /dev/null +++ b/GameCode/SelfDestructWhenInRangeOf.cs @@ -0,0 +1,33 @@ +using UnityEngine; + +public class SelfDestructWhenInRangeOf : MonoBehaviour +{ + [SerializeField] + private TargetPriority selfDestructIfInRangeOf; + + [SerializeField] + private float checkInterval = 0.5f; + + private float timeTillNextCheck; + + private Hp hp; + + private void Start() + { + hp = GetComponent(); + timeTillNextCheck = checkInterval; + } + + private void Update() + { + timeTillNextCheck -= Time.deltaTime; + if (timeTillNextCheck <= 0f) + { + timeTillNextCheck = checkInterval; + if (selfDestructIfInRangeOf.FindClosestTaggedObject(base.transform.position) != null && (bool)hp) + { + hp.TakeDamage(1E+09f); + } + } + } +} -- cgit v1.1-26-g67d0