From c5f145786f4c6d2fe4bea831dfc16e52228920a5 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:05:01 +0800 Subject: * move --- GameCode/SetWidthToTarget.cs | 29 ----------------------------- 1 file changed, 29 deletions(-) delete mode 100644 GameCode/SetWidthToTarget.cs (limited to 'GameCode/SetWidthToTarget.cs') diff --git a/GameCode/SetWidthToTarget.cs b/GameCode/SetWidthToTarget.cs deleted file mode 100644 index fa5c6b6..0000000 --- a/GameCode/SetWidthToTarget.cs +++ /dev/null @@ -1,29 +0,0 @@ -using UnityEngine; - -public class SetWidthToTarget : MonoBehaviour -{ - public RectTransform target; - - public float padding; - - public float minWidth = 800f; - - private RectTransform rt; - - private void Awake() - { - rt = GetComponent(); - if (rt.sizeDelta.x < minWidth) - { - rt.sizeDelta = new Vector2(minWidth, rt.sizeDelta.y); - } - } - - private void Update() - { - if (target.sizeDelta.x + padding * 2f > minWidth && !Mathf.Approximately(rt.sizeDelta.x - padding * 2f, target.sizeDelta.x)) - { - rt.sizeDelta = new Vector2(target.sizeDelta.x + padding * 2f, rt.sizeDelta.y); - } - } -} -- cgit v1.1-26-g67d0